LP LOSS AND GAINS and what is going on?!

Original Carrot··0 votes·1,596 views

my first game i got placed iron 2, i end up iron 2 with 5 wins in my provisionals. my regular support comes on, we roll the boards and i carry him to 8 wins and 0 losses for his provisionals, he places iron 4 with 75 lp.

10 wins in a row, i'm gaining 12 lp per win, i lose 1 and lose 22 lp.

dont try telling me its my mmr, i've got an 80% win rate so far this season and have been mvp for more than 70% of my games because i carried. something is screwed up with the system. i was S5 end of season, i should have at least been placed bronze after 5 wins. and my support who was b1 should have placed at least iron 1 or 2. there is a serious flaw with the rank system and they need to fix this crap.

this iron crap was supposed to help people climbing and it's not. how the hell can i climb out if i get 12 lp for a win and 22 lost for a single loss?

this is not an issue of 'where i belong' but more of an issue of where riot wants me. else i would not lose 22 per game and only gain 12 per game

riot also needs to do something about the trolls. it's ridiculous, we had a jungle that literally walked in circles for half an hour, whole team reported him. and he is still playing, i've been watching his match history. he's still doing the same thing. EVERY GAME and riot is still not banning him.

between this crap match making system, riot's lack of action regarding trolls and scripting and the amount of LP i'm losing per game that i get trolled in i'm goin nuts trying to figure out what they're (riot) thinking, and instead of promoting league on my twitch stream, i'm going to start telling people to not play until riot gets it's head out of its own tail.

it's painfully obvious that they are stacking the games, the new beta app shows the truth about it by showing the percentage chances of success. so the question is why are they stacking the games against players that CAN climb and enforcing a huge false bell curve in order to keep people in iron that really shouldnt be there?

6 Comments

Original Carrot2 votes

read the forums, this is not just happening to me, and according to some threads this is a known bug that riot is trying to fix. why the hell would they not revert us to the old system until it's fixed or do a hard reset on mmr/placements/rank until it's fixed instead of just letting this nasty crap happen?

Yenn1 votes

It's because you duo queued with someone who has lower MMR, your gains and losses are impacted by your partner. Which is how boosting new accounts work; a fresh account duos with a Diamond player and their MMR gets boosted up to high Platinum.

Which is yet another reason why duos shouldn't be allowed in solo queue.

Original Carrot1 votes

so explain to me how my duo partner is getting 32 points per win while i'm getting 10, who has the higher mmr me or them? and if i'm playing with this person for two years and we synergize well and both in the same elo how do they determine that my ability is higher than his or vice versa?

Original Carrot1 votes

how does this explain the fact that gaining 10 to 12 lp per game, i win 8 games and have 97 lp. i lose two games and find myself back down to 49, where is the logic? how many games do i have to win before my games go back up to the same lp that i'm losing?

Original Carrot1 votes

{quoted}

It's because you duo queued with someone who has lower MMR, your gains and losses are impacted by your partner. Which is how boosting new accounts work; a fresh account duos with a Diamond player and their MMR gets boosted up to high Platinum.

Which is yet another reason why duos shouldn't be allowed in solo queue.

so how does this explain when i'm solo and still gain 15 yet lose 21?

Original Carrot1 votes

nobody? no actual answers for this? any rioters care to respond and explain why this is happening?

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