Increase marksman diversity. Exe.: increase Cait's range; let creeps and champions block her autos

Great Ozymandius··4 votes·584 views

ADC's all revolve around auto-attacking. Auto-attacking is incredibly similar whatever champion is doing it. To create diversity in adc's, the mechanics of auto-attacking need to vary.

Similar auto-attacks To see how similar marksmen are, let's discuss their (minute) differences.
How do marksman auto-attacks vary currently?

  1. range - on the one hand, we have trist, cait, kog. On the other hand we have Quinn, kindred, and Lucian. Most adc's have very similar range (from 500-600).
  2. damage - different marksmen have different steroids. Corki converts physical damage to magic damage. Kog does %max health magic damage when 'w' is up. Trist gets to buff her attack speed. Vayne gets %max health true damage. While in theory, variability in the type of damage should make for composition-appropriate picks (vayne and kogmaw versus tanks, corki when he is with a high ad team, etc), in practice marksmen are picked irrespective of team comps. Maybe the choice of marksmen is adjusted to help deal with the laning phase.
  3. minigames -- draven has to catch axes. Lucian needs to spell-weave to increase his auto-attack dps. 4~) Grave's auto's can be blocked (this is the only auto-attack that is substantively different from the others).

Auto-attacks are the primary source of damage for marksmen's and these auto-attacks are extremely similar for all marksmen. Some marksmen need to play what amount to mini-games to access the full power of their dps (draven, Lucian), but this doesn't change the fundamental nature of point-and-click dps. Range varies among marksmen but only by a little bit. There are some outliers on the low end (kindred, Lucian) and there are some outliers on the high end (cait). Those with short range usually have good mobility to work around their short range. Range only differentiates three champions from the pack: Cait, Kog'maw, and Trist.

What else do marksmen's bring to a game other than auto-attacks?

  1. Some marksmen bring substantial team utility (ashe arrow, varus ult, kindred ult)
  2. Some are especially safe due to mobility (ezreal, kallista)
  3. some can jungle (graves/kindred)

Over several seasons, which marksmen are regularly flavor-of-the month in ranked and in the LCS?

  1. Ashe/varus (because they are the adc's that bring real cc)
  2. Cait (because she has the longest range early game and 3rd longest late game (after kog and trist))
  3. Graves or kindred (because they can jungle)
  4. Ezreal (because he is the safest)
  5. Whoever does the most damage early/mid/or late in the given patch.

What stands out here is that the most unusual marksmen (longest range, AOE CC, jungling, extreme safety) often surge to prominence depending on the patch. As for the other marksmen, its just a question who has the most DPS.

RIOT needs to make auto-attacks different for different champions. Graves should be a role-model here -- he is the only champion whose auto-attacks are substantively different from those of all other marksmen.

Why not do something similar with Cait? Extend her range further, but allow minions and champions to block it. Now playing around her laning is fundamentally different and so is her teamfighting. She's not a generic marksman with long range and traps; she's a fundamentally different marksman to play as or against.

What if we made a champion whose auto-attacks are all skill-shots? Maybe this would be a good option for kog'maw: when he presses w, then for the next 6 seconds, holding 'w' and clicking on terrain or a champion will send the auto-attack at that location with (small) aoe damage. Otherwise these autos would function the same as normal autos, with animation cancelling and with attack speed increasing the rate of fire.

What if we made jinx's minigun work like Lucian's ultimate -- when activated, shoots in one direction, is blocked by creeps, and keeps firing as she's moving? Lucian's ult doesn't change his fundamental playstyle because of its long cooldown. But if that were a champion's primary source of damage, it would completely change how the champion is played as and against.

What if we made a champion whose auto-attacks attacks always work like MF's q, richoteting to a target in a cone behind the first target and doing relatively more damage to the second target?

These are just some ideas. But the point is that unless auto-attacks are different between marksmen, the in-meta marksmen will be those who do the most damage (plus maybe a utility marksman, a safe marksman, a jungling marksman, and a long-range marksman (cait)).

11 Comments

oSEXYPLATYPUSo3 votes

let creeps block her auto attacks?

WTF [zombie-brand-facepalm]

xelaker1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=59B9yogw,comment-id=0000,timestamp=2017-06-24T00:11:04.868+0000)

let creeps block her auto attacks?

WTF [zombie-brand-facepalm]

beat me to it haha

Fairyfleur3 votes

The idea of your post is great! There should be more ADC diversity. Shame you're getting downvoted for the "Let Caitlyn's autos be blocked" idea.

oSEXYPLATYPUSo1 votes

how do u suppose autos to be blocked when AUTOS ARE TARGETED ATTACKS ?

if her autos can be blocked then all autos in the game should be blocked

Fairyfleur3 votes

I never said it was a good idea, I just said that the main idea of their post was getting dragged on because of it. Read, please.

Great Ozymandius2 votes

Graves autos can be blocked.

oSEXYPLATYPUSo1 votes

hmm are they ?

MoldyCheese11 votes

MORE AUTO RANGE? BLOCKED BY CREEPS? um no [zombie-brand-mindblown]

Zakrani1 votes

I don't really agree with the Caitlyn's auto attack part, maybe give her a reload mechanic like graves? Maybe have the last shot gain extra range but it has it's own cooldown so you can't spam AA's and abuse it? To be honest though, I like her headshot mechanic more, I dunno, might just be me.

draecina1 votes

Lol you had a good well thought out post but people read one thing and didn't like that one example so they ignore all your other ideas and downvote you. They really should remove up/downvoting from these boards.

oSEXYPLATYPUSo1 votes

yet i didnt down vote... but i get downvoted for not like his idea

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