The Malphite Rework that was on the PBE

Sageace·6/30/2019, 1:51:42 AM·1 votes·1,305 views

I like the new Malphite ideas that were on the PBE, but I believe he still needs a bit more work. If i had a go on his kit, I would actually go with this:

Innate - Granite Shield: The Mountainous Size and the VFX, KEEP THEM.

Q - Seismic Shard: I leave this up to Riot. It's good poke from Malphite. And the changes that were on the PBE will definitely improve him. (Or turn it into a skill shot (or a lobbed skill shot))

W - Thunder Clap: Less "AA", more "Thunder-Clap" AOE.

E - Ground Slam: Malphite slams the ground with both of his fists so hard he picks up chunks of the earth with him to enhance his next autoattack(s) (or abilities if you so wish, imagine an upgraded "Thunder-Clap" or an upgraded Seismic Shard after Ground Slamming.) to do some serious AOE damage (well, that's a little bit too similar to the Thunder-Clap, but you get the idea)

It's also quite possible to combine his E and W together, into a combo. Ground Slam, then you enhance your next AA to "Thunder-Clap". Then give him an entirely new W.

R - Unstoppable Force - The VFX that was on the PBE looked awesome. Possible he performs a free "Ground-Slam" with that ability (For Thematic's sake) but probably be better to avoid that (For Balance's sake)

Again, these are my thoughts, and I believe Malphite just needs.... more. He needs a small Gameplay update, and I hope Riot does his right (Unless they decide to give him an Ezreal-size VGU. He does deserve one and I can see he's already capable of one, being his resources are currently shelved on standby).

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