Ignite sucks
Before you downvote me to all hell. If you look at it objectively ignite is only really good for getting an early kill. If you don't actually get this kill then it basically becomes useless. You can't use it in teamfights too well and it doesn't directly help with ganks other than the healing reduction.
Now if you look at exhaust it can do ignites job much better. It can screw over a flash because they are slowed, makes them do less damage so the chance of the gank failing horribly (looking at you
) and it increases the damage the recieve so they die faster. All these points can be applied to team fights to basically turn a 5v5 into a 5v4 & 1/2.
Just wanted to post some actual gameplay because I'm tired of all these 'balance' threads, ya know?
So tell me. What do you think?
etc) or lifestealing adcs (
etc).
and I must say that must have been a horrible experience for him.
and
, it basically nullifies Ignite for late game play.
What I think should happen is Exhaust should not have reduced Armor/Magic Res, but slightly increase its other attributes, while Ignite gains the reduction to Armor/Magic Res as a percentage (around 10% seems pretty reasonable, maybe more). That way, it basically "melts" their gear, ya know? ;)