10 bans to standard play when?
Stupid question, I know, but having LCS on a different level when Riot clearly stated they wouldn't have it balanced differently is an issue.
Stupid question, I know, but having LCS on a different level when Riot clearly stated they wouldn't have it balanced differently is an issue.
Someday. The reason it hasn't come to normal play yet is because they're not yet sure how to run it without increasing lobby times, and another probably sizeable reason is because they're working on rolling out the new client. Why develop the tech for two clients when they can wait and release it on one?
While the precise details aren't quite worked out yet, they have said it won't be until everyone is using the new client.
Also, I don't think different pick/ban patterns is inconsistent with having the balance for LCS versus regular play be the same. Even with 3 bans each, it was already a totally different pick/ban meta form normal play due to knowing the players/teams they were facing and reliable team trading.
after the urgot rework and the tower buff.
I thought it was after the Aatrox super rework that makes him more OP than Camille.