Damage mechanics are not adding up
Need someone to explain to me how damage is calculated because apparently I'm oblivious to how it works.
I'm going to keep it short.
Laning top lane, my opponent has 96 AD (no items, just runes / masteries) and no armor pen (tank tree / cunning) + lolnexus'd to verify.
We are on-par levels.
I grab double cloth armor for a 70 armor total = 41% reduced physical damage as stated in game when I moused over.
His un-buffed auto attacks are constantly hitting me for 115.
How does this work?
EDITED:
For the smart asses throwing out champs with buffed auto attacks, I cleared stated UN BUFFED auto attacks, but fine. I was playing vs xin, and I'm not counting his crits and also not looking at his buffed Q auto before people start posting about it. I tallied the attacks after his three-hit Q burst combo which was 115 - 115 - 290(crit). His actual Q burst combo was absurdly higher than that so I know it was unbuffed at that point because of the auto's during the chase.
This is after the 13 minute mark (when I purchased double cloth) and before 17 minutes when he finally started building 1 damage item.
Confirmed that he wasn't maxing his W first so the crit was also way over the top. Can't post lolnexus link because lolnexus only showcases games that are currently active.