League is 80% skill, 20% luck.

TheGamingFiles··12 votes·1,660 views

I can't help but feel that League does include a lot of luck.

Let's say you are in a team fight and your ping decides to spike up as soon as the fight starts. That's bad luck.

You can control how you play, but you can't control your teammates. The pros always say to "carry harder" but why is it your job to carry? What's the point of a TEAM game? Isn't it to have all 5 contribute? If even one person feeds, it ruins the game. Remember that it always takes 5 people to win, and just 1 person to lose. A well rounded team win good communication is always stronger than 1 single fed person. I just don't know why it's only 1 person's job to carry harder when everyone should be pulling their weight.

32 Comments

SwiftKitten8814 votes

lol its a lot more than 20% luck...

Jefftiffy1 votes

{quoted}

lol its a lot more than 20% luck...

Yea I think its about 60 skill 40 luck. Depends on how good your teammates are if it solo queue. In 5v5 comp 80% skill 20% luck (based on which dragons spawn because they can warp comps pretty hard and random internet problems can happen, but thats equal on both sides).

acehole7614 votes

5% skill 95% luck

CancerBasedGod7 votes

Solo queue is more like 8% skill... 92% luck.

Deep Terror Nami6 votes

"Luck is what happens when preparation meets opportunity."

-Seneca the Younger

B00B001 votes

i like this.

Moetaro1 votes

Yes, and if opportunity never shows up, you are preparing for nothing.

So you better are lucky.

Titanium706 votes

Actually it's 10% Luck, 20% Skill, 15% Concentrated Power of Will, 5% Pleasure, 50% Pain.
######100% Reason to Remember the Name

=P

Bishasaurus Flex4 votes

{quoted}

Actually it's 10% Luck, 20% Skill, 15% Concentrated Power of Will, 5% Pleasure, 50% Pain.
######100% Reason to Remember the Name

=P

Get out

Titanium701 votes

Hey as scetchy as it sounds - it's not so far from truth!

Sure individual skill and luck are important - but to become a great League player its all about Fun, Focus and ALOT of hard work.

Mr Killalot1 votes

{quoted}

Actually it's 10% Luck, 20% Skill, 15% Concentrated Power of Will, 5% Pleasure, 50% Pain.
######100% Reason to Remember the Name

=P

Beat me to it lul

Head Connoisseur1 votes

{quoted}

Actually it's 10% Luck, 20% Skill, 15% Concentrated Power of Will, 5% Pleasure, 50% Pain.
######100% Reason to Remember the Name

=P

Beat me to it

nm10102 votes

Let's say you are in a team fight and your ping decides to spike up as soon as the fight starts. That's bad luck.

No that's when you are either too lazy to run a wired connection or don't pay for the internet/house to run a cord. Neither of those are controlled by luck, now if you were crit 6 times in a row at dragon by an ulting twitch with runaans bf sword ( a .07% chance) you could bitch about luck. As of right now I get exclusive rights to that : ^)

Kaioko1 votes

{quoted}

No that's when you are either too lazy to run a wired connection or don't pay for the internet/house to run a cord. Neither of those are controlled by luck, now if you were crit 6 times in a row at dragon by an ulting twitch with runaans bf sword ( a .07% chance) you could bitch about luck. As of right now I get exclusive rights to that : ^)

FYI - It's actually impossible to get crit 6 consecutive times like that with the twitch only having a 30% crit rate. The formula isn't exact but it's been proven that your chance to critical strike is auto adjusted after each hit that crit/doesn't crit.

nm10101 votes

Whelp the quadra kill he got 2v5 begs to differ, it didn't single-handedly win the game but it was damn close. Maybe I missed one in the ult animation, but he killed me (sunfire sion) from ~75% hp in 6 autos + e. I know for a fact my wife has crit 5 times in a row with 30% crit so long streaks are possible.

Edit: within 3 minutes of attacking a dummy in practice tool I got a 4 streak, .8% chance...

And immediately after tabbing back in got another 4 streak followed by a 5th crit after 1 miss...

And 2 minutes later a 6/7 crit attempt...

IwfiKe3qjM2 votes

15% Skill 60% Luck 25% Teamwork

Leo10242 votes

i'd say 40/60 if you're playing support jg or adc

yoshi27901 votes

Others have the same "luck"

So it evens eachother out.

Risk of Fate1 votes

Unless you're playing chess, it's IMPOSSIBLE to remove luck from the game simply because you have 9 other people with their own thoughts on top of crits (which are kind of soft rng from what I understand. meaning if you don't get a crit the first time around, it will lower the odds until you get one but don't quote me)

In a lot of cases, skill outweighs luck by more than you can possibly imagine. Fighting games are the prime example of this with upset turnarounds simply because the opponent is able to capitalize on a mistake or opening. This is why Ahri, Yasuo, and most other assassins were hated because they rely on you making the first move.

As DTN said, luck when preparation meets opportunity. For example: Leona, I'm prepared for an engage, you use a dash/flash to give me the opportunity to turn on you.

BastionKross1 votes

Hey at least it's not Hearthstone, where those two numbers are reversed.

BluePolarizer1 votes

It is your job to carry only if you want to climb (meaning you are better than your elo). You can always have a contribution equal to that expected for your elo.

TheGamingFiles2 votes

{quoted}

It is your job to carry only if you want to climb (meaning you are better than your elo). You can always have a contribution equal to that expected for your elo.

But let's say you play mid. You destroy the enemy mid laner and make him go 0/6/0. But your bot lane fed until the enemy ADC was 12/0/3. The enemy ADC carries the game, even though their mid lane sucked. The enemy mid laner who you destroyed wins the game. You lose. Does that enemy mid deserve to win? Or would you say you deserved to win because you beat him, meaning you are better than him?

jaymc11301 votes

{quoted}

But let's say you play mid. You destroy the enemy mid laner and make him go 0/6/0. But your bot lane fed until the enemy ADC was 12/0/3. The enemy ADC carries the game, even though their mid lane sucked. The enemy mid laner who you destroyed wins the game. You lose. Does that enemy mid deserve to win? Or would you say you deserved to win because you beat him, meaning you are better than him?

This is not call of duty. Kills don't matter.

Strategic destruction of vital objectives matter. Nothing else.

If you crushed mid lane that hard you need to make the strategic choice to assist other areas of the map that are having more difficulty taking their objectives.

BluePolarizer1 votes

The enemy mid deserved to win because he prevented you from having an influence on other parts of the map while his bot lane was winning. The pressure of his existence was sufficient to prevent you from helping your bot lane come back through say, waveclear and forcing you to stay mid to deal with him (possibly killing him). Meanwhile your bot lane was unable to maintain sufficient pressure to even act as a speedbump and you didn't help them, meaning they deserved to lose and so did you.

You could've roamed bot to stop the enemy ADC from being 12-0-3 and the enemy team would be the ones saying "wow wtf I was winning bot then this fed mid shows up and destroys me, omg ADC 2k17 sooo weak sooo weak, trash mid allowed the enemy to take oevr the game."

HeeroTX1 votes

{quoted}

It is your job to carry only if you want to climb (meaning you are better than your elo). You can always have a contribution equal to that expected for your elo.

That's stupid. If I want to move up in ELO in need to "carry" all the scrubs who suck. But I can't get an individual rating/elo/score/LP because "it's a TEAM game". Either League is a team game meaning I can only AT BEST contribute 20% (and hope 80%+ of the enemy is terrible) or league should reward individual skill/capability. Yeah, A Challenger can curb stomps a bunch of bronzies, but a Gold will probably have issues and Silvers just get frustrated as hell.

BluePolarizer1 votes

you contribute 20% only if you are at your elo, so that means you are where you belong. If you are better than your elo, you will contribute more than 20%. Extreme example: put Doublelift, Voyboy or Valkrin in one of your games, could they carry?

Volgaria1 votes

It's at least 15% concentrated power of will

Unlucky471 votes

I'd say it's more 60/40 but yeah luck plays a large factor

lilpokfluf1 votes

I think it's more decision making and luck and less skill. We can all dodge a skill shot but which direction should we have dodged is what makes good players amazing. (Obviously not counting faker level skill dodging)

FireDrizzle1 votes

The God of spaghetti decides if a skillshot hits you, thats an other element of luck. I swear I had Lux's ult go straight through me and do nothing.

SanD451 votes

League of legends should be renamed to Luck of legends because when enemy escape with 2% of hp more then 6 times in a row and when we finally get a kill but support steal it, it can lead to 0/9/4 jhin just as my last game. I decided to troll and don't even care about punishment. I demand one game full of luck, 30/0/0 K/D/A five pentas and mark s+ for sure.

agbudar1 votes

20% per person so in actuality its 20% skill and 80% luck.

you have no clue who you are gonna get matched with.

now some might say but there are 10 people in the game so its only 10% skill.

no your skill level determines wether or not your lane wins or loses. a person behind is often a liability to their team and not a contributing factor so you turn their "10%" into 20% for yourself. and visa versa.

More from Gameplay

More by TheGamingFiles