Kindred Changes
's W passive has been changed from healing Kindred after a certain amount of movement, to reducing the attack speed and movement speed of jungle monsters by 50%.
I like this change, she still has lifesteal from
and takes less damage due to easier kiting. This is a more skill orientated version of the same effect.
Why I made this post is because at the same time, Kindred feels really bad for other reasons.
Kindred now has two slows in her kit. One only works on Jungle monsters. They are both 50% slows.
Taking Scuttle Crab has never felt better as Kindred. But it feels terrible whenever I use their E on monsters. I place a single target slow on an enemy that only lasts one second and it has no effect.
Buff E slow pls. 10% would be nice. Also, "Savaging them for massive damage." 5% max health in Physical Damage*[zombie-brand-mindblown]*
TL;DR E slow on monsters does nothing when W is on. QOL Gameplay update pls.