The sustain on nasus is starting to get a bit silly...
Alright im not here to just be all like "susan to op bleh blah bloo" but I cant be alone here when I say everything coming out this season is starting to make his sustain in lane a little overbearing. If he goes all the way down the ferocity tree he can get feast, vampirism and now the new warlords bloodlust giving him like 16 or 17% lifesteal right off the bat (including passive and runes if you have them). If he goes down resolve he can get recovery, runic armor, perseverance, and grasp of the undying plus being allowed to get biscuits while ALSO having a passive that can go up to 20% more lifesteal. Oh and on the off chance you get a gank from your jungler or you're able to expend all your mana/health trying desperately to keep him starved of stacks he just teleports back and its the same song and dance all over again. On top of that once he gets spirit visage just forget about killing him...at all.
Like honestly in all my years of playing league nasus has never been this annoying and no one is ever happy to see a nasus other than the person actually playing nasus cause instead of playing league it turns into playing a damn war of attrition where you have to focus all your resources on nasus while having 4 other people to worry about OR race against the clock to try and end the game before nasus just pulls an auto win from doing nothing but farming.
/
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