[Runes Reforged]: New Rune Changes on PBE (2/8)
Alrighty, so we have some **tentative **changes to the runes on PBE & I thought it'd be interesting to talk about these. These are currently being tested & may or may not stick around for the Live Launch. I just wanted to share this info & express an opinion or two on some of these changes is all.
Inspiration:
- [Celestial Body] (-10% Damage until 10 minutes, gain 100HP) has been removed.
- [Time Warp Tonic] is a new rune being added to Tier 4, next to [Approach Velocity]. What does it do you ask? Well here's what it does, Potions/Elixirs gain 20% Duration & you gain 5% Movespeed during the Potion Duration.
- Inspiration tree Bonus no longer gives you the Potion Extension as part of your set bonus, you will need to take the [Time Warp Tonic] Rune. Otherwise it just gives you the Usual adaptive Damage bonus.
Resolve:
- [Unflinching] was been moved down to Tier 4, next to [Revitalize].
- [Second Wind] has been moved up to Tier 3, next to [Conditioning], this Tier now has 4 runes to pick from instead of 3.
- [Bone Plating] is a new rune being added to Tier 2, next to [Demolish]. What does it do you ask? Well here's what it does, After taking damage from an Enemy champion, the next 3 Auto Attacks/Spells you receive from an Enemy deal 15 + 30 (+1 of your Bonus HP) less damage. Duration: 5s Cooldown: 45s
Precision:
- [Press the Attack] now does more flat Damage when activated, Increased from (30 - 120) Flat Damage to (40 - 180). However, the enemy champion who is affected by this rune will take (4% - 12%) Increased Damage from all Sources for 6 seconds instead of (12%) increased damage from all sources for 6 seconds. This means that the rune's damage now scales with level.
- Precision Tree Set Bonus no longer gives you 18% Attack Speed, but instead gives you Adaptive AD/AP & 5.5% or 9% Attack Speed (Depending on which Set Bonus you take).
*How I feel about the Inspiration Changes: I actually like the Celestial Body Rune & I run that occasionally on Tank Supports if I don't take Approach Velocity. If possible, I hope they re-add Celestial Body into Tier 4 instead of just replacing it with Time Warp Tonic altogether (similar to the Resolve Tree's Tier 3). I'm not a huge fan of Time Warp Tonic at the moment, but we'll see where that Rune goes. If it ends up being a good choice for lanes that need sustain, then this might actually be a good thing.
*How I feel about the Resolve Changes: I believe the new Bone Plating Rune is going to be beneficial to tanks champions such as
. Not much to say here, I do like the fact they're adding more runes into the system. Hopefully they continue to add more in the future.
*How I feel about the Precision Tree: I think the change to PtA & the Set Bonus is going to tone down some of the damage the AD Carries are dishing out (I could be wrong, Not afraid to admit that). This might hurt some Melee carries like
, but that remains to be seen (Again, could be wrong).
What do you guys think?
/
, so Cutdown Helps out if I got tanks in my way or Juggernauts that need to be taken down. I do agree that more runes designed to take tanks out are needed however.