Bounty System - how does it promote comebacks?

Jalesom·5/11/2019, 3:15:58 PM·1 votes·1,588 views

Noticing a trend in my games . . . I do well 3/1/2, but my team is 0/4/0 in 10-20 minutes. I now have a bounty on my head and the only one with a bounty on my team. The enemy team has bounties on 3-4 of their players at with someone at 10/0/6. That person seeks me out, collects my bounty, and gg because they just furthered their lead. If I happen to kill them and get their bounty, what does it matter? The rest of my team is still 0/4/0 regardless.

Can someone explain to me the logic on how bounties promote comebacks? Instead all I am seeing is just the opposite. It is rarely ever the 0/4/0 person that picks up that bounty so how is it helping them come back into the game?

Why should someone with a 700 gold bounty on their own head be able to collect bounties as it will only further their overwhelming lead?

Why are bounties global and not player specific?

8 Comments

haaaaaaalp5/11/2019, 3:26:49 PM1 votes

It increases the chances the chances that your team can win. If you are doing well and your teammates are feeding like the situation you described, then whether or not you have a bounty on your head doesn't matter. If you die, your team loses regardless of whether or not you have a bounty. However, if the enemy team feeds, your team gets a larger infusion of gold than without bounties.

Essentially, in the game that you would lose, you lose faster. In the games that your team legitimately has a shot at a comeback, the bounty helps push your team over the edge more often. The net result is an increase in your team's chance to win when behind compared to a similar situation without bounties.

Zerdun5/11/2019, 3:47:09 PM1 votes

the bounty system itself is heavily flawed. I believe that you may be on to something with suggesting they become player specific but the current system is complete ass. I had a game where the enemy 4/0 had no bounty while my teams 4/0 had a bounty on them. which shows how screwed the system is in actuality.

The way its supposed to work is based on gold leads (i think) but TBH i have no clue what the point of the bounty system is trying to do in its current iteration other than give out random chunks of gold