Ranked changes gonna increase toxicity
Someone else can get into the specifics of position ranks, I'll just mention that people aren't gonna try as hard if they get filled or put into their non-main position since it's a separate rank. That alone will increase toxicity. Additionally this screws over fill mains since they play different roles the most; instead of having to work on 1 rank, they will now have 5 positions separately.
Next is the tier changes. Currently there are 25 ranks from Bronze 5 to Diamond 1. Starting at Bronze 5, that's 24 promotional series (20 three game series & 4 five game series).
Because of Iron now, there are only 24 ranks from Iron 4 to Diamond 1. However, there will now be 5 five game series (19 three game series). It's common knowledge that promos are the most toxic games, partly since you can't dodge, perhaps because of increased pressure to win, and perhaps Riot's hidden agenda to artificially increase the difficulty of promotional games.
So now we get an extra 5 game series. It doesn't sound like much, but if you're starting from the bottom it's not an improvement. I really don't understand the addition of Iron when considered alongside the removal of 5th ranks. There is actually 1 LESS rank from lowest to highest (not including the less than 1% of hardcore players in Masters+).
So how exactly do these changes more accurately rank players or improve the ranked system overall? The only positive I can see is that Bronze players will feel better because there's someone even worse than them now. Also Diamond 4s are no longer Diamond 5s so they can stroke their ego more. I feel like there's some hidden agenda.
Thoughts?