What if AA damage were fixed for each Champion ?
Hello there !
So I had this idea few hours ago, and I thought it would be nice to share it here and let you guys see if it could be a good change to this game or not. I'm gonna try to explain it as clear as possible with my poor English, and French accent. I think it's my first time posting in the Gameplay section, so please be kind with me !
Alright, so basically, my idea is pretty simple, I guess :
##What if each Champion of the game had their own AA damage, scaling with base damage and not with building AD or AP ?
What I mean by that is, except of scaling with Champion's Stats ( mostly AD ), why don't they scale with base stats, like every spell of every champion ? By that, problems of right-clicking champs would be solved, and it will force them to actually use their brain and spells and not only walk into someone and right click to death.
Or it could also help to actually fix the problem with underpowered junglers ( mostly AP ) AND overpowered junglers ( here AD ). It would procure more help to clean for AP junglers and will prevent AD junglers to clean too quick.
I am aware that this is some big change that can take a lot of time to establish because it would bring change obviously on AA, but also on Spells for some champions, but I really think that this is the only way to re-balanced properly the game.
Thanks for reading, if someone has any idea to complete this thread, you are welcome ! [slayer-jinx-catface] And if someone can help me explain my idea with a real English, you are welcome too !
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be played then? His passive revolves him dealing more damage on his AAs because he cannot get more AS.