Damage being high didn't use to be as bad because...

CrazFight ··1 votes·520 views

there wasn't a large abundance of cdr.

Back in the day, if someone had a huge damage ability, they couldn't just continue spamming it, because cdr was much more rare. Now its alot more common for people to get 40/45% cdr, so they can just continue throwing out those high dmg abilites.

Just an observation.

3 Comments

Death by Glamour1 votes

We also had far more ability power prior to thw mage changes and slightly further back than that dfg

Cdr certainly made abilities more spammy and thus more forgiving for missing skill shots but the damage overall is pretty similar

archerno11 votes

I remember damage used to be far higher. Especially with DFG. When i started around s3 game revolved around whos gonna oneshot who first.

PhearBunny1 votes

damage is so high and fast that tanks cant last longer than 3seconds. The game has gotten to a point where damage immunity mechanics have completely outclassed tanks, because damage immunity mechanics are the only way to survive for more than 3seconds.

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