Wukong's Decoy
Certain League of Legend's gameplay mechanics make his Decoy irrelevant.
The same applies for

Lock on abilities shouldn't still track and damage invisible champions.
There's been many occasions I'm against
as
with her stun up, I see that slow fireball hurling towards me at .5mph, taking 4 years to get to me, I press W, it floats through my decoy and and hits me. I'm still stunned as I become visible again and take the rest of her combo.
bends his knees, I use
deceive to teleport away invisibly HAHAHAHA!, Darius jumps into the air and spikes nothing as I'm literally 700 range away from him, only to still be executed.
As I dive on top of
with
she activates her about a second before I do. She continues to channel her ult even though the Blade's Shadow is invisible. I button mash the R key like I'm trying to win an old DBZ: Budokai KI blast struggle to return the blades as quickly as possible to finish her off, only to have her channel complete and be executed while still invisible.
The part that's the most amusing to me, is that
can negate all damage by doing a handstand. Never cloaking, teleporting, literally just does a handstand in your face that can apparently cause a spirit bomb to whiff all of it's damage as it passes through him.
ult. That doesn't make to get hit by an ability while you have invisibly traveled like 2000 range and crossed terrain twice in the jungle.
, I don't feel his ult should hit me if I
parry. Should be the same with the other champs.