yi. already extremely weak. getting ultra nerfed by runes. i lose 30% attackspeed lvl1
damn... the hell is this removing runes nonsense
damn... the hell is this removing runes nonsense
Everyone else lost their runes too, you know.
Also the precision tree gives you attack speed just for taking it, and you can get a lot more by certain choices within it.
[deleted]
Did Fiddlesticks even take armor in runes?
I was pretty sure most of them took scaling health.
He gained 9 armor and 8 AD, so he gets a boost there.
He'll likely take Precision (18% AS) as his primary Rune path.
He'll take Press the Attack or Lethal Tempo (guesses at the moment) for massive damage boosts against enemy champions.
He'll likely snag Alacrity, for 3% bonus AS and an extra 1.5% per champion or large monster kill, which puts him at 21% AS at game start and 36% AS at max stacks.
He may take Sudden Impact for free lethality after every Q, or Eyeball Collector for free AD from kills and ward kills.
I suspect he'll be fine, if not significantly stronger than he is now -- Lethal Tempo + Yi's true damage makes him TEAR through tanks, for example.
Press the Attack isn't as good as people are hyping it up to be - It's no longer Fervor of Battle related, it's like.. Expose Weakness now.
[{quoted}](name=Happy Lolis,realm=NA,application-id=3ErqAdtq,discussion-id=3biGfKc5,comment-id=00030000,timestamp=2017-11-07T20:55:18.526+0000)
Press the Attack isn't as good as people are hyping it up to be - It's no longer Fervor of Battle related, it's like.. Expose Weakness now.
Save that 12% more damage for Yi is...pretty huge. But yeah, it's Expose Weakness, sure...just x4 as strong and with initial burst damage.
Playing as WW Jungle on the PBE I managed to do a total of 3-4k extra damage to champions (this is self-damage and buffed ally damage) across 30 minutes, but that's spread across 30 minutes, and across 5 champions. That's really not much, and doesn't even guarantee kills.
[{quoted}](name=The Djinn,realm=NA,application-id=3ErqAdtq,discussion-id=3biGfKc5,comment-id=0003,timestamp=2017-11-07T19:24:55.795+0000)
He gained 9 armor and 8 AD, so he gets a boost there.
He'll likely take Precision (18% AS) as his primary Rune path.
He'll take Press the Attack or Lethal Tempo (guesses at the moment) for massive damage boosts against enemy champions.
He'll likely snag Alacrity, for 3% bonus AS and an extra 1.5% per champion or large monster kill, which puts him at 21% AS at game start and 36% AS at max stacks.
He may take Sudden Impact for free lethality after every Q, or Eyeball Collector for free AD from kills and ward kills.
I suspect he'll be fine, if not significantly stronger than he is now -- Lethal Tempo + Yi's true damage makes him TEAR through tanks, for example.
I'm not quite sure, damage is not quite a problem. Rageblade Yi is already like the strongest DPS in the game, the problem is mostly his susceptibility to CC and lack of tankiness. With the removal of scaling armor and scaling magic resist, which are very common choices on Yi, his lategame takes a huge hit. It's quite annoying as you really want the ultimate hat + transcendance because the nerfs to R CD some years ago are still hurting him, but at the same time his base defensive stats are absolutely pathetic. His armor at lvl 18 is already smaller than a bunch of ADC's; it doesn't really make sense especially since some similar champions like Yasuo have higher values of armor.
So you feel kinda forced to go secondary resolve and get conditioning to get slightly tankier, but it's so much weaker than scaling runes (and the % bonus is the same of what you got with legendary guardian anyway)
Read the patch notes people.
Yi is weak lol. Learn to time your Q and you're immune to CC. Free kills botlane.
thank god