One slight change for Kog'Maw?
Living Artillery RANGE: 1200 / 1500 / 1800 COST: 40 ( × cast) MANA COOLDOWN: 2 / 1.5 / 1
1.) ACTIVE: Kog'Maw launches a ball of acid into the air that drops after 0.6 seconds at target 100-radius area, damaging and granting sight of enemies hit for 4 seconds (100% 50% extra~~ base ~~damage to Champion) [Meaning the ratios increase as well]
-----------or---------- 2.) Living artillery AP Ratio increased to .45 from .30, AD Ratio increased to 60% from 50%
I feel like Kog'Maw needs a slight push due to how squishy and immobile he is.