Anti-AD Items

sourpower351·3/28/2016, 6:06:41 AM·1 votes·1,100 views

Here's my thought on two possible Anti-AD items, since all mages ONLY have Zhonya's if they wanna build Mixed (Offensive/Defensive). So here's a little more.

Runic Converter "Converts physical wounds into Runic Armor" +100 AP +50 Armor +10% Cooldown Reduction Unique Passive: Taking physical damage will reduce all physical damage taken by 15% in the next 2.5 seconds. Increased to 20% if under 35% health. Physical damage resets the timer. 6 Second Cooldown after timer ends. Cost: 3000g Build Path: item 1058 + item 1052 + item 1031

Vampiric Crown "Saps physical energy and stores it for later power" +75 AP +40 Armor Unique Passive: 25% of Physical damage is stored into the crown, filling it up with blood (Max [40+20xlevel] blood). Unique Passive (Unleash): After being hit under 25% Max Health, the User is healed by the blood in the crown, breaks free from all slows. 150 second cooldown. Blood will not refill while on cooldown. Cost: 3100g item 1058 + item 1031

If you don't like these, please tell me instead of downvoting immediately. We can fix them instead of just randomly sending it to downvote hell. :P

5 Comments

MLDzXnRRR3/28/2016, 7:23:05 AM2 votes

Amumu Sejuani Rammus Diana Malphite Zac Singed

Armor and AP items break AP bruiser/tank champions. The biggest users of these items are not the squishy midlaners who want Rabadon, Void staff, Mana regen items.

Princess Emma3/28/2016, 7:58:05 AM2 votes

25% physical damage reduction? Increased to 33%? That's a tad too much for an item that gives 50 armor, isn't primarily a tank item, and that gives cooldown reduction along with that amount of ability power.

There are barely any % damage reduction effects in champions kits and items that have that amount and the the sole combination of stats you gave the first item is way too much, especially for that gold cost.

Vampiric Crown's stats (without the passive) are very awkward. The spell vamp is the one that is most out of place, since no item that builds out of item 3145 still gives 12% spell vamp

75 AP, 40 armor and 12% spell vamp sounds like that old item called ''Force of Nature'' that gave

  • +40 health regeneration,

  • +76 magic resistance

  • +8% movement speed

the numbers on those stats just don't have synergy with each other as a whole, which was one of the reasons why it was removed. The cooldown on the passive is pretty long, but the amount of potential healing it gives is quite a bit.

Champions that are tanky or semi-tanky and primarily scale with AP will abuse these items to hell and back

Best KhaZix Void3/28/2016, 9:03:50 AM2 votes

These ideas are all terrible.

Yosuke Apperu3/28/2016, 7:11:33 AM1 votes

At the moment they're incredibly broken... lol Also they're going to be expensive as hell Runic converter would have to be more than 3k

sourpower3513/28/2016, 8:18:49 PM1 votes

Runic Converter: Reduced physical reduction % (25->15%) (33->20%) Now has 6 second cooldown no matter the health. Reduced Cost

Vampiric Crown: Reduced Base Blood Amount (60->40) Reduced Blood per level amount (30->20) No longer gives +12% Spell Vamp No longer Includes Hextech Revolver No longer gives physical damage immunity at all.