Solo Q Ban Phase Needs Revamping!

Cratz··4 votes·977 views

I'm not sure why the ban phase in solo q hasn't changed. With more and more champions entering the rift, odds are more champs need banning. That being said, a few things need to change to balance the ever evolving slew of new champs.

Why do we allow one player to decide our ban fate? There are far too few bans for a game so I propose the following remedies to this problem.

  1. Remove the ban phase. No bans are better than three troll bans followed by an insta troll lock by "thresh top only" while the other team gets two champs that should have been banned anyways.

  2. If the ban phase remains, which it always will, why not allow every player to get one ban? This fixes the too few bans problem while removing the captain banner as well.

Thoughts ?

2 Comments

WindboundWarrior1 votes
  1. Sounds like a good idea, but then it would just be the same 20 or so champs over and over again, except for the troll picks which will still happen.

  2. 10 bans? Seems like way too many bans to me. Maybe other 4 champs could choose champs they want to be banned, and captain has to choose from those? There would still be 6 bans, and it seems better to me than having 10 bans.

WhereTheNamesAt1 votes

By raising the number bans we can also decrease the number of overplayed champs. I mean we could get more variety in the jungle and people could stop complaining by being able to ban Lee, J4, Vi, and Rek'sai

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