Jungle Nasus Viability Buff
Currently Nasus gains 3 stacks per small minion/monster and 6 stacks per large minion/monster and per champion/turret kill. It will be a very fun change if everything that now gives double/6 stacks gets changed to then give triple/9 stacks. As far as top lane Nasus goes, you just have even more incentive to save D CANE for those champion/turret/canon last hits!! But whats even more fun is that jungle Nasus, would finally be viable. Would we even see it in LCS? I think this is a change MANY players would appreciate and have a ton of fun with