Irelia's EARLY game was unnecessarily overnerfed

Nøctμrne··2 votes·1,429 views

My top laners keep picking Irelia every single game, and end up inting the whole match with scores like 0/9 and 1/11, it's pretty lame. Irelia's early game was overnerfed, and her late game wasn't balanced well. But the issue is that, because of how bad her early game is, nearly all Irelia's end up feeding the top laner, the top laner gains presence, our top laner has 0 presence, and continues the feeding trend.

Please revert base stat nerfs, as it has made her early game dirt useless and causes extreme aggro effects on the playerbase that uses her. What I think needs to be toned down is her late game damage.

I have received too many losses from feeding Irelia's. Now I'm conflicted whether to ban the overlybuffed kha'zix, or ban Irelia so my top laners can't pick her to feed with...

3 Comments

Ixoziel2 votes

I strongly dislike the nerf to her E stun duration. .75 at all levels feels awful since it's a skillshot. Sure, it's technically AOE but the odds of actually catching more than one person in it are tiny and once you factor in tenacity it's a glorified interrupt. Compared to her old, longer, point-and-click stun it just seems terrible.

Cynikul1 votes

Let her settle, my guy. People were doing absolutely AWFUL with kai sa until 3-4 weeks after she was out. Then her win rate, before the "big" buffs were even in place shot up 3%

Death by Glamour1 votes

Irelia had base stats compariable to darius...

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