All these threads about the fill option (Support discussion)

Vlasimuthe··3 votes·478 views

The biggest problem is that support is the least desired role in the whole player base. The role could really use a rework but in the meantime how can we make support more desirable? If all roles are equally desirable then each one will have a 20% chance of being picked when you choose fill and thus the fill problem will be solved.

Personally, I think the issue is that supports are viewed as babysitters for the ADC, which while great for memes is not good for game health. Bard was a good attempt to create a support that roams and helps all lanes but this role is already taken by the jungler who does the support role quite well imo. Support needs a new identity, perhaps as a secondary carry to bottom lane marksmen.

Could changes to the experience system be the answer? I know Mordekaiser has that mechanic where he gains bonus experience when with an ally but could this be a whole game change? If experience wasn't split up among allies you could have duo lanes that keep up in levels with solo lanes.

Another issue is the gold disparity which support items help with but does not solve the problem. Could there be a support mastery that gives full gold from minions? This would limit the abuse cases as power would be allocated away from other masteries which would better suit a carry role.

On another note, how would you rework support?

7 Comments

ChargeItDownMid2 votes

[deleted]

Vlasimuthe1 votes

So you mean on each team only one player can purchase a support or jungle item? That seems reasonable to avoid abuse cases like Frost queen on mids. I also like the removal of sight stone idea because warding should be split equally among the team and it has always been the burden of the support which really detracts from the role. It would also be nice to have all the tools you need to win vision from the start of the game because otherwise you have to choose between using your gold for vision or damage. Riot already fixed part of this problem by making trinket changes free and it would be nice if they expanded on this idea.

Amelie1 votes

But supports ARE babysitters for the ADC, you can't just remove that from the game. That's why they exist in the bot lane in the first place.

Changing exp, gold income, etc won't change the fact that some people just don't want to be the ADC babysitter. Or duo lane at all. It might help the people who could swing either way. But at the speed Riot works, we wouldn't get those kind of changes until next season....

A simpler solution would be to give some kind of reward for support players or for playing "X" support games.

Vlasimuthe1 votes

I know this would be drastic but it would almost be easiest to make SR a 4v4 instead. The problem is we have an extra player with no consistent gold source and it's extremely inefficient for players to share CS. That is why I was proposing a change to gold generation allowing players to share farm in a duo lane similar to how Mordekaiser does it but with a mastery instead.

Wild Geese1 votes

I think the Mordekaiser passive thing going to every champion is what's needed. It also solves that problem of mid+jungle/top showing in a lane that previously was winning and destroying it, which is making bottom lane miserable (for supports and adcs).

Athenes Lulu1 votes

If Riot makes another source of gold/EXP, maybe that would be enough to shut them up about "wahh wahh i dont have enough gold and am always underleveled :((((((" despite that most of them don't even know how to control roaming or even just collecting EXP patterns. Otherwise, the "reduced gold/EXP" thing will not change. The inspiration mastery, unless is greatly buffed, will take hours just to level up, that's how impractical it had been.

There's no need to rework, people just love to complain. On a map of only 4 sources of gold/EXP and contains 5 people, someone's gonna have to have less than usual. This is not rocket science. It's supposed to be a more tactical role, and by nature in PvP environments, support to the general playerbase is just no fun.

Though adding a few changes on non-tank supports would be very nice.

Vlasimuthe1 votes

But none of what you said helps solve the problem of support being an undesirable role. If we added a fifth source of gold and exp that would help minimize the issue; something like traveling through the river grants you exp and gold.

It's just that supports are so far behind in gold AND experience while having to devote what little they get to vision. All the item changes Riot has implemented has made the role a million times better but it still needs more. Adding the Mordekaiser experience passive to support items would be nice. It would serve a similar purpose like the inspiration master but be way more effective. Heck, rework the Cull to make it the ADC pickup.

item 1083 Stats +7 attack damage +3 health on-hit Passive Unique: Killing a minion grants +50% bonus experience to the nearest allied champion

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