MadStoneCoat jungling
Came across something that seems pretty ridiculous and wanted to share. Just got promoted to Plat II playing
. For whatever reason, if you invest your first ~2k of gold into this item path, you have infinite sustain in the jungle, and clear ridiculously fast. All the jungle passives merge together so that you're dealing a ton of damage and HEALING a considerable amount of hp/mana from each camp. Makes it so a champ like
that doesn't necessarily need items to play well, can get items and play well very fast.
Here are my two promo games as proof of concept: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1478050189/39991220 http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1478076780/39991220
Look at the baron timers on that second game. That first 22 min baron was a two man sneak XD.
Anyway, not saying this is an optimal strategy all the time, but I haven't seen anyone else do it, and was curious what other people thought. Any other junglers this would be good on?
maybe?
. I'll give you a quick breakdown to explain, feel free to disagree and point out flaws in my logic :-)
- Hands down best item on
- Good item on
. Makes all of her abilities hit a little harder and offers good sustain. I don't like it on
- Great item on
went AP and now your team needs a tank? Go
. Check out my warding stats in those games. Saves a lot of gold when I have free wards up every 3 mins to control objectives to get more gold to help my team to win the game :)