AD Mids Counter AP Mids Just Solely Off Items
+45 armor +100 ability power 3500 Gold Zhonya's Hourglass is 87.86% gold efficient without its active. UNIQUE – STASIS: Put yourself in Stasis icon stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 90 second cooldown.
+35 magic resistance +75 attack damage +10% life steal 3700 Gold Mercurial Scimitar is 98.1% gold efficient. UNIQUE – QUICKSILVER: Removes all debuffs from your champion and grants +50% movement speed for 1 second. 90 second cooldown.
+50 magic resistance +55 attack damage +10 armor pen 3250 Gold Maw of Malmortius is 99.23% gold efficient without its passive. Maw of Malmortius' gold efficiency increases to 138.46% when taking magic damage below 30% maximum health. Passive Upon taking magic damage that would reduce maximum health below 30%, grants LIFELINE and LIFEGRIP. (90 second cooldown.) UNIQUE – LIFELINE: Grants a shield that absorbs 300 (+ 100% bonus magic resistance) magic damage for 5 seconds. UNIQUE – LIFEGRIP: Grants +25% attack speed, +10% spell vamp and +10% life steal until out-of-combat.
Mages forced into rushing Zhonya's have to sacrifice CDR and Mana regen as well Seeker's Armguard is 77.92% gold efficient with no stacks. Its gold efficiency increases by 1.74% per stack, becoming gold efficient after thirteen stacks and reaching 130.1% gold efficiency at maximum stacks.
This means that their early game versus and AD champion is somewhat bad considering that Hexdrinker base stats are 102.31% gold efficient. When taking magic damage below 30% Maximum Health Hexdrinker gold efficiency gets increased up to 159.77%.
Just purely off items mages tend to have a lot less power and have to rely on hoping that the AD laner messes up.
+45 armor
+100 ability power
3500 Gold
Zhonya's Hourglass is 87.86% gold efficient without its active.
UNIQUE – STASIS: Put yourself in Stasis icon stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 90 second cooldown.
+35 magic resistance
+75 attack damage
+10% life steal
3700 Gold
Mercurial Scimitar is 98.1% gold efficient.
UNIQUE – QUICKSILVER: Removes all debuffs from your champion and grants +50% movement speed for 1 second. 90 second cooldown.
+50 magic resistance
+55 attack damage
+10 armor pen
3250 Gold
Maw of Malmortius is 99.23% gold efficient without its passive.
Maw of Malmortius' gold efficiency increases to 138.46% when taking magic damage below 30% maximum health.
Passive
Upon taking magic damage that would reduce maximum health below 30%, grants LIFELINE and LIFEGRIP. (90 second cooldown.)
UNIQUE – LIFELINE: Grants a shield that absorbs 300 (+ 100% bonus magic resistance) magic damage for 5 seconds.
UNIQUE – LIFEGRIP: Grants +25% attack speed, +10% spell vamp and +10% life steal until out-of-combat.
too early, which makes them more vulnerable.
mid.
- 3200g while
- 2550g (gold cos might actually go down to 2450g)
- 3700g while
- 3500g while
- 3200g
- 3500g while
- 3200g
- 2700g while
- 2650g
- 3100g
? Why is
? Why is
being compared to
/
? What does Youmuu's and Morello's have to do with each other? Rylai's and Hydra?
sacrifices CDR as well early game, seems fair to me.
as a first item, you cant. and you'll be waiting for a second round of abilities. which is fine because you normally go CDR/mana.
first item, you'll find your farm is trash, you cant wave clear at all, and you'll be oom after 4 waves because your mana costs only got higher and you didn't build enough AP to go with it. and needless to say you're getting pushed in on knowing you cant retaliate back because you didn't build any ap yet. so you're forced to choose between farm or poke, not both.
Really good at fixing your mana problem, as well as offering a good chunk of health and AP. We're actually seeing this item abused in the LCS at the moment. (Probably more so than FQC)
10% max HP passive.
two damage amplification passives to deal with pesky HP.
the original defensive shredder with crit and armor pen.
...
and 4
into lane, while there is no defensive lvl 1 mr option that can compete for ad champs.
is only 450 gold allowing you to start with MR and a pot?

are rendered pretty much useless against targets with