Syndra nerf

sit kid··3 votes·1,013 views

Okay, so I have played Syndra for a long time now and I can see the problem she is stadning with. Lanewide stuns are just obnoxious in addition to her level 6 damage, so hear me out before you nerf Syndra.

I can obviously see that grabbing 3 spheres is too much, but reducing it to 2? Would it still be broken or is it just me? I feel like the direction that Riot is going with Syndra by giving her true damage is just "the easy way out".

You made an extremely overwhelming ability and now you're removing it and just giving her damage to compensate, so here's my suggestion

W - Force of Will Grab two additional spheres -> Grab an additional sphere

8 Comments

Yago1 votes

Still broken.

Her kit is bullshit. She needs a VGU.

Long range targetted insane single target burst, whether it requires some setup time or not, is not fun to play against.

Lane-wide stuns can be achieved with R or just spamming Q, and it zones people. It also self-peels and combined with her W / Rylai's, makes it hard to dive her, which should be her weakness.

DJMason881 votes

That's why you bait out the stun. I've never had any problems against Syndra, and her ult is actually a pretty short range compared to her other abilities. She was fine before and after the mage update, but in june and july they buffed her dmg so much leading up to worlds.

DJMason881 votes

Shes already getting nerfs in 7.1, she cant grab more than 1 sphere but its dmg is 20% true when w is max level.

sit kid1 votes

Nono, I mean 1 additional.

Live: Grab 3 spheres PBE: Grab 1 sphere, 20% additional true damage My suggestion: Grab 2 spheres

Bishasaurus Flex1 votes

{quoted}

Nono, I mean 1 additional.

Live: Grab 3 spheres PBE: Grab 1 sphere, 20% additional true damage My suggestion: Grab 2 spheres

No. She needs to be reverted. Keep in mind Riot is keeping the extra 2 seconds on her Q, so she will still be able to get maximum dmg from her ult at level 9 and with CDR. Pre MYMU Syndra needed at least 35% CDR to get 7 spheres. Now, with 45% CDR max and the additional 2 seconds on her Q, she will still have easy access to her maximum dmg ults.

The W update wasn't necessary and not really wanted. Sure it was fun for a week but she went from being a high skillcap champ to low risk-max reward.

sit kid2 votes

Hmm, I can see where you are going with that. The Q+W changes did make 7 sphere ults obnoxiously easy to do

HarleyQuinn2k161 votes

True, but now you are practically dead if a tank comes onto lane, unable to w 3 spheres to scare the jungler away.

Leo10241 votes

They just need to go through with the Q nerfs they wanted to go with, they're acting like she's weak and needs to be tweaked but that's not the case, she could get numerous nerfs and still be strong

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