[WOAH THIS IS CRAZY] Idea for Annie ultimate balancing.
Simply put, I believe Annie's ultimate is way too instantaneous for how much power it can have. It can be an AOE stun with crazy damage and afterwards it turns into fuggin crazy a$$ bear that runs at you burning you every second.
Calypsa's great fix: Give her ultimate a delayed cast/casting time. Maybe Annie could throw her bear up in the air first and then Tibbers explodes down after half a second. This would give players at least a chance to dodge, flash, do ANYTHING against an Annie's ult... I just don't see any counterplay to it. Don't get close? Buy banshees? Sometimes getting close is just necessary, especially since her range is pretty much the range of most mid lane mages. And banshee's isn't going to help during the first half hour of the game cause that'd be stupid to buy until like your third or fourth item. You could just stack crazy MR, but everyone knows that if you get MR you sacrifice damage. I shouldn't have to choose between surviving and actually getting a kill just because Annie has a bullshit ultimate.