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Destructable Terrain adds variation to the single map used in competitive gameplay

MagmaFires··7 votes·998 views

Starting at 1:55, allow parts of the jungle to be "destroyed" in order to allow different paths.

My suggestions would be :

  1. The back of the Red Buff camp
  2. The back of the Wolves Camp
  3. The back of the Blue Camp
  4. The back of the Golens Camp

The opening of a path should take more a less 3 to 7 seconds to a jungler. It should take more time at the early stages when their damage is lower and much faster at later stages when damage is higher.

The path open is narrow allowing for only 1 character model at a time. Making great choke points, but vulnerable to aoe.

The path should regrow after x minutes.

By doing this you create diversity. Now other players have the option of interacting with the jungler more, even helping his jungle by opening paths for him. Or catching an enemy jungler by surprise by going through one of those paths.

Also if you see a path in your own jungle that was not there, you know you have been counterjungled.

With these minor changes you could introduce some changes in a game which has become a little stale in this last season, without making champion changes which are harder to balance.

Cheers.

9 Comments

MagmaFires2 votes

This is nothing major, for example Dota2 you can literally create new paths with a item that lets you chop away trees.

All we are asking is for a little added variety without much added complication.

I bet that most champions under lvl 30 wouldn't even bother to create these "tunnels"

And again, I am sure competitive teams would get an additional factor when in their own jungle / enemy jungle.

I am already imagining someone pinging on teammates to create the tunnel while being chased by the enemies...

Also since the tunnels can be body blocked, tanks could do a "You shall not pass moment" allowing last stands and noble sacrifices.

Qazgir1 votes

{quoted}

This is nothing major, for example Dota2 you can literally create new paths with a item that lets you chop away trees.

All we are asking is for a little added variety without much added complication.

I bet that most champions under lvl 30 wouldn't even bother to create these "tunnels"

And again, I am sure competitive teams would get an additional factor when in their own jungle / enemy jungle.

I am already imagining someone pinging on teammates to create the tunnel while being chased by the enemies...

Also since the tunnels can be body blocked, tanks could do a "You shall not pass moment" allowing last stands and noble sacrifices.

That is true, but in Dota you need the trees to juke or hide, where as in league you have the brush.

MudintheWater1 votes

{quoted}

This is nothing major, for example Dota2 you can literally create new paths with a item that lets you chop away trees.

All we are asking is for a little added variety without much added complication.

I bet that most champions under lvl 30 wouldn't even bother to create these "tunnels"

And again, I am sure competitive teams would get an additional factor when in their own jungle / enemy jungle.

I am already imagining someone pinging on teammates to create the tunnel while being chased by the enemies...

Also since the tunnels can be body blocked, tanks could do a "You shall not pass moment" allowing last stands and noble sacrifices.

This makes me want to play Dota with lumberjack Sion so much. I would spend the entire game chopping trees for the LOLz.

Jbels2 votes

Why do people keep trying to make this game more like DOTA? If you want to play a game like DOTA 2, Play DOTA 2. League is it's own game

Dinitrophenol1 votes

back of dragon pit and baron pit too imo

Crossette2 votes

Would make steals too easy.

MagmaFires1 votes

It's not like "keep trying to make this game more like DOTA", it's trying to improve the game.

If other games have good ideas why not think about how they could apply to league?

I lost count to the number of "sandbox mode" requests in these foruns already. And it would improve gameplay experience.

Now, back to topic, why do you feel Destructible Terrain on both jungles would not improve the game?

Jbels1 votes

{quoted}

It's not like "keep trying to make this game more like DOTA", it's trying to improve the game.

If other games have good ideas why not think about how they could apply to league?

I lost count to the number of "sandbox mode" requests in these foruns already. And it would improve gameplay experience.

Now, back to topic, why do you feel Destructible Terrain on both jungles would not improve the game?

Because do you know what would end up happening? the same terrain would be destroyed every game, and pretty much nothing would change. You might as well just change the map instead

Silver Fluffenbu1 votes

why not just give every immobile jungle champ a jump ability

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