Recommended skill build for Jhin?

Yummines·2/10/2016, 12:11:45 AM·1 votes·1,059 views

Just taking any recommendations for skill order. I'm thinking max W first since it has really long range and grenade only really does substantial damage after bouncing but I'm welcome to any suggestions.

Also, what skill to choose first.

3 Comments

Xrusa2/10/2016, 12:41:54 AM1 votes

I like maxing W->Q->E, but the problem with W is the cast time, easy to dodge, and being rooted while casting. Q is safer and more reliable to max.

LordKentravyon2/10/2016, 1:02:37 AM1 votes

OK so it varies a bit.

Q is huge for wave control, and csing it makes up for your slow attack speed and helps you stop yourself from getting pushed under tower. it also has pretty nice damage after a couple ranks. (if your maxing it first you can see it killing 3 minions than chunking an opponent nicely) In general max it first.

W is great for the snare combo potential with teammates in general max it second.

Now i'm saying max it first but that's not necessarily "all points into q, all points into w" etc...

I like to have two points in both W and Q by level 6. The extra .25 snare duration on the W can be huge for securing kills. Its power also varies on what your allies have to help you proc it.

I guess what i'm trying to say is max Q first but do not be afraid to put extra early points in W, depending on whose on your team / enemy team the extra root duration value can be awesome.

Both are debatable for starting as well. Hands down W is better for invades one way or another because CC. Or even an aggressive level 1 play, Q is better for the early cs, taking control of the wave and trying to hit 2 first.

DrNova2/10/2016, 1:04:27 AM1 votes

W, even maxed with items, does pretty low damage. Not that great as a poke more for a finisher or rooting enemies on traps or that teammates hit.

Don't max it first. Q has good damage and great for waveclear. Going traps first isn't too bad if you can stun them on them, but its less ideal.