why are all the camille players going glass?
:/ did something get nerfed?
:/ did something get nerfed?
Because full damage is stupid but still fun as hell.
:/ did something get nerfed?
Though i've yet to get the joy of fighting a camille and i'd rather wait for camille to hit her 6300 price tag next week so i can continue to save for another 6300 champion i have my eyes on. Kit'wise based on my rough idea i still feel her style fits more as a dueling and anti-assassin, assassin kit. She can use her Q for making crazy use of spell blade based items, the wide range on her 'slash' ability makes it relatively easy for her to catch out mobile champions and ones who love to play stealth shenanigans and her wire dash ability i'd say is one ridiculously potent measure to pull off escapes and chases.
Some of my recent rank mode matches include enemy teams include scum like
or just plain high CC comp teams to pull off ridiculous levels of 2 man bang ganks (laner and jungler) to where even if you had flash it feels like it would be pointless to try and run away...-So it feels like everyone just wants to play scummy champs (hecarim cause he can just jump on you while build as a BS tank and run away with ease), Morganna with boots of mobility cause long as you can hit them with the Q the move speed lost does not matter one single bit, or just plain scummy champion compositions.
So all i can ultimately say is unless Camille is trash as a tank, then that is probably why some people would prefer going glass instead. Because likely Camille can't pull the same BS as a hecarim, lee'sin or plenty of other champions can pull less she just goes full on massacre on them with early game snowballs.
they've all been getting shit on when it really mattered lol. I mean eventually the damage seems to look good but you could do that on anyone.
Like what build are we talking exactly?
no hp no armor no MR
just whatever damage
I see a lot of 
They don't understand that the optimal build is Warrior/Cinderhulk -> Triforce -> Redemption -> Full tank. You become unkillable and do huge damage (passive scales off of health after all)