Teemos shroom needs a small change.

geecrain··1 votes·712 views

I have played couple of teemos latetly and I consider his shrooms weak, which is ruining his gameplay. I will write down all the drawbacks related to teemos shroom on the next paragraph.

First thing is sweeping lens. I understand that sweeping lens could reveal his shroom sitting on the radius, but how does it disable it? I mean I could see the shroom and the enemy champ attached to each other but still doesn't explode? It doesn't make any sense. This negates one of the teemo tactics of throwing into the enemy team to slow them down and do aoe damage.

Next, I have to mention this reintroduced item called oracle extract. Before the oracle elixir removal, teemo was considered weak and underplayed, because of the shroom being countered intensively. After the removal, teemo started to shine, He was once futile, became a thing. But look at what has oracle extract done to this champion, completely shutting down teemos one and only strength with only 300 gold.

Finally, the nerf of teemo ult duration from 10 min to 5 min hurt him quite a lot. I like the increased throwing range of the shroom, giving him a safe gameplay but the shroom duration is way too little. Make it at least 7 minutes.

Too conclude, the biggest problem of teemos shroom is the disability. The shroom is part of the teemos identity and existence, and disabling his shroom will completely destroy him. He is unable to deal any any aoe damage without runaans hurricane and his cc is only the single target blind.

Just to tell you before hand, removing the disability of shroom will not make teemo op. There's is some time before the shroom goes invisble and if just play a little attention to the shroom, you are able to evade or walk around it without effort. I felt really disappointed and disrespected when the enemy team just simply ignores my shroom, while I took some intense consideration of where to deploy them.

Just make the shroom explode when enemy champion directly interferes it. Any opinions?

8 Comments

CrimsonDawn773 votes

Riot needs to rework the ability entirely I think. It's either total cancer that you step on during a chase after a teamfight when you and your team have used their wards, sweepers etc, or it's fairly useless and countered totally. A slight exaggeration, but you get my point. Riot nerfed them because it was probably the #1 anti-fun ability in the game, but now the problem you just mentioned exists, and you will still likely die if you are chased through a shroom anyways.

oSEXYPLATYPUSo2 votes

teemo is one of 7 champs confirmed for a rework

including Amumu Fiddlesticks Nocturne Tryndamere Morgana Kayle

Hethalean1 votes

The way I see as traps being revealed and disabled. If I know a trap is there, I'm not likely to trip it.

geecrain1 votes

But during a teamfight, the enemy will most likely to get distracted, accidentally stepping on one of them. This is tactics.

Hethalean2 votes

Honestly, I'm not concerned about the 10th best top laner with an above 50% win rate with an acceptable play rate being 'weak' cuz the traps he can lay over the map where you can literally not get them all because Oracle's lasts only so long. I know how to Counter Teemo shrooms especially in combat, and you can not get all of the shrooms. You will also likely take half of your hp to one randomly.

He forces you to make a decision. Do I 1: Run through here hoping it's not a WW1 mine field renactment? 2: Throw down a pink to get this 3% section of the map? 3: Oracles and not have it for objectives like baron or dragon.

geecrain1 votes

Only a slight proportion plays teemo in ranked, and these are people who knows teemo very well, unlike Lee sin or ezreal, where noobs and veteran players plays together. Most of all, to maximize the effect, the shrooms are mostly likely deployed in exit and entrance of the jungle, therefore the shrooms can be easily predicted, justified and eventually countered.

The teemos high winrate is probably from the opponents induced rage. A flaming player will harshly hinder any form of gameplay for both the player and enemy teammate. However, If the opponent is wise, it will not happen.

Craft Zeppelin1 votes

Teemos viablity was always loaded in his E. His shrooms were always only a source of annoyance rather than significance and it stayed that way since the champion came out, and it should stay that way.

Unless his E is reworked into something more healthy, he is yorick-class iceboxed for decades.

geecrain1 votes

Depends, whether its a ap teemo or an oh-hit teemo. Ap teemo absolutely relies on his shrooms.

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