Just Remove League from Esports already, or do something!
!!Warning Strong Language!! !!DO NOT TAKE EVERYTHING SERIOUSLY
I. its the same like wow arenas it was esports for a while until they got rid of it because of balancing issues. inb4 "git gud" i used to play at Plat II and play videogame since i was 5 (15 years already) have 4k games experience and play since season 1. and i know what a good game is about. league used to be good in season 2-4. already in season 4 people started to question the gamebalance much more than before. season 5 had a really nice map overhaul but killed the drake (srsly fk those buffs, 190g for each team member was the SHIT!) and started to make some really reaaaaally dumb gameplaychanges but season 6 feels like riot found some hidden documents, written by adolf hitler with the title "Operation Season 6". or the balancing team is just smoking crack. (no offense, my homies) so, can someone tell my why riot is trying so hard to make the game much more complex and deeper, when they werent even able to balance before then? everything is so flashy, broken, too many "WOW" effects and you know why? BECAUSE ITS MORE ATTACTIVE FOR THE PLEBS WHO ARE WATCHING LCS.
II. "Real League of Legends"/Soloq =/= LCS. seriously its actually not the same game at all for me. when i watch lcs its a complete new world, compared to "real league".
**III. **and now lets list some stuff that riot fucked up. i wont write much to those points, just read the other threads that other people are posting.
-Keystone Masteries
just why? if you cant balance the game without those WHAT THE FUCK DO YOU EXPECT?
**-Turrets, aka Playmobil Buildings
**
they are squishy, low damage, give too much gold, everyone laughs at them and you cant report the turrets for that (lol)
**-Champs
**
so... there are like 20 viable champs and like 30 "Meh" champs and the rest is complete garbage and underplayed. this is an old argument, but the difference betwee those "tiers" is just TOO FUCKING HUGE!!
are really good example of how fucked up this game is.
picking "one of the better champs" increases your chances to win so high that the game is more about champs and skill is just a "nice to have"
inb4 "why arent they at a high win rate then?"
easy to explain. Its because its 2016 and we still have a total of 6 bans. people prefer to play "one of the better champs" and ofc they get matched against other player who play the same broken shit.
game knowledge is still important. like warding, map awareness, positioning etc. but still. why the fuck do you want to make extra efford to yourself when you pick a champ like
when you could pick
and "outplay" the enemy.
i wasnt able to play many rankeds in s6 because i was really close to punch through my screen and i felt i'm forced to pick "one of the better champs"
-Snowballing
some games are just pure frustration, because the snowballing is sooo hard that its wayyyy too hard to come back. the long deathtimers are just there to make LCS games faster. its no fun to see that the game wont be able to win at minute 10. people want to leave but they dont want to get banned.
-2016, Death recap is still garbage
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this game is losing its soul. i may sound really salty, but i played this game for 6 years and i really care about how the game will develeop and grow. there are so many more points to talk about but my english skills suck. and i dont want to make a chinese wall of text. maybe i'll add some new points tomorrow.
**TL;DR make the game less complex, fix the broken stuff first and then try it again. LCS is hurting the game alot **
hack