How do I play kindred?
How do I play Kindred? Just got them, and they're really hard to play.
I need help. Can you send me a good build? Thanks.
How do I play Kindred? Just got them, and they're really hard to play.
I need help. Can you send me a good build? Thanks.
"Hard to play" lmfao.
I tend to prefer something along the lines of:
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Masteries: 18/12/0 (Fervor of Battle) or 12/0/18 (Strength of the Ages) - FoB is standard, SotA is situational Runes: Attack Speed Quints, Armor Pen Marks, Armor Seals, MR Glyphs
Skirmisher's Sabre is generally the best jungle item for Kindred since it makes her a far better duelist and lets her melt targets much more quickly. However, Tracker's Knife can be quite useful for the vision it provides, especially if you can get deep wards in the enemy jungle.
Armor Penetration is great on Kindred due to her kit (especially the passive), Bloodrazor and Fervor of Battle. It greatly amplifies your damage to squishy targets throughout the game and amplifies your percent health damage.
Runaan's Hurricane lets you apply your on-hit effects (FoB, Bloodrazor, passive) to multiple targets during fights, letting you melt the enemy front-line.
Maw of Malmortius and Randuin's Omen provide useful survivability during fights.
I tend to start with her W just to get the passive on-hit heal. The active is also good for free harassment as well, but I honestly don't think it is AS valuable.
I take Q second then E, then max Q in most cases.
I will typically try and get an auto attack in then Q immediately. It is not really an auto attack reset, but it can help to increase your damage output if done right. If you are doing this as an engage or dueling, at this point, drop your W so you can reduce the remaining time for your Q which is already on cooldown. Be sure to stay in Wolf's territory as long as possible, and if you can, use Q just as you leave it because it will still have the reduced cooldown (as long as you cast it while still inside the territory).
Use your E as soon as you can when you are planning on going all in. It does provide a small slow, but if your enemy gets away before you are able to get that third hit off, there is a good chance they will live or out trade you. This is of course also very good for taking jungle camps.
Keep an eye on your mini-map to identify which camp is marked. Be aware that your enemy team will also see which camp is marked and will most likely try and prevent you from taking that camp. It is sometimes good to ask your jungler or another teammate to go with you in case the enemy team is setting up an ambush.
Marking enemy champions, is actually one of the more challenge things about this champion in my opinion. You of course want to actually kill or get an assist on this champion in order to get the stack. Unfortunately you are pretty much telling the other team who you are coming after. Sometimes you can use this to your advantage though. If you mark the top laner and then gank bot lane, they won't really be expecting it. The other drawback is that sometimes your teammates wont cooperate with you. She isn't really the best at 100-0 on an enemy champion all by herself unless she is pretty fed. Sometimes they will not go in, or go in too early, and you don't get the stack.
I always build warrior enchant. even when devoure was around. since she didn't care about phantom hit.
my build
your boots of choice
