PBE Context Please: Illaoi Q change
I am aware that all things in the PBE can be changed and reverted.
Ability Changed: Tentacle Smash (Q) now increases Tentacle damage by 10/15/20/25/30% rather than increasing AD damage ratio by 0/10/20/30/40%
(NOTE: Tentacles start with 1.2%AD with 0 and 1 rank Q but increases by 0.1%AD per Q rank afterwards, maxing at 1.6%AD)
I was wondering what the context on this was. I know that her W was recently changed to deal more damage
Harsh Lesson (W) now deals damage equal to [4/4.5/5/5.5/6% (+2% per 100 AD)] of target's maximum health from [15/35/55/75/95 + 110% AD]
The W change is closer to a buff to W damage, and scales better throughout the game.
However, i assume this is a damage NERF on her tentacles, which is basically her entire kit, while already having a 50% damage reduction on overlapping tentacles past the first.
Illaoi is already in a tough spot and the change on the W is welcomed by not just me. However, nerfing the Q would actually be one of the worst things for Illaoi.
I would rather have the W be around the damage it does now early game but keep the scaling damage [2/2.5/3/3.5/4% (+2% per 100 AD)] and keep the Q and tentacle damage as is.
basically, Illaoi is an AOE/Multi fighter who uses tentacles around her as peripherals. However, the W changes increase her damage to a single target, while decreasing her AOE damage. I'm talking about this on here because while on the PBE boards there are a couple illaoi posts, i feel that most illaoi players/mains (im a main) need to give some input in the bigger pond
I like the mini game, 1000 stacks her I come
sometimes
instead of warmog