Kindred: Early Game and Late Game
Kindred is a great champion. I think we can all agree that Kindred was designed to scale very nicely into the late game. The thing is, Kindred has a very decent early game for an amazing late game. She (they?) has no tradeoff for her late game. Kindred is has mobility, sustainability, damage, and the ability to stick to targets (via the slow).
Unless picking a major duelist and counter jungler (Lee Sin, Shyvanna, etc.) Kindred does not suffer too much from early game. Especially in lane, where Kindred is constantly moving around getting stacks on her W passive. In fact, I think the heal is the main problem. It heals a generous amount of health that does not even take much time to stack. She has the ability to trade and heal all the damage she received. Kindred needs sustain-reduction. I understand that the heal is meant to help Kindred sustain in the jungle, but that really only affects the first clear. After that, you can always buy a Ranger's Trailblazer.
Edit: tombdragon - "I'm wondering why her W heal isn't monster-exclusive. I can understand champions, but not minions..."
with more survivability.