Azir is balanced in your eyes?

HCC Faust Lord··1 votes·998 views

Dear Riot,

I'm really curious about why you think Azir is balanced. His soldiers get 1.25 attack speed even though he gets no attack speed in his build, even though in his champion spotlight, it clearly states that his soldiers attack off of Azir's auto attack command. That makes no sense. I just played against an Azir who had .96 attack speed but his soldiers had 1.25. Something is clearly wrong there. With the range on his soldiers, the cooldown of the ability, and how quickly they attack, it makes no sense that he is "balanced". The idea that his soldiers are untargetable is absolutely crazy. It turns any duel/skirmish into a 1v3, and you sit there and take damage from something that you can't even attack. He's far too strong throughout the entire game. Also, his soldiers are attacking under tower range, which should not be happening. Why should he be able to put a soldier in range of basic attacking me under my own tower, but not have any repercussions? Even though he builds full AP, he has way too strong of a split pushing capability. With his passive where he can spawn a turret, that is absolutely absurd. Season 5 is all about tactical team plays, so the fact that his allies get an extra turret to fight under makes no sense. Azir needs to have a serious look into balancing him, because the only option right now is to permaban him.

Sincerely, Faust Lord

9 Comments

TehNACHO6 votes

I'm really tired so excuse me if I say something really dumb.

You did account for CDR right?

PrinceOfStorms6 votes

Azir gets AS from CDR.

InvalidGuest2 votes

I have never seen so much stupidity in one post...

If you are going to call a champion OP you should at least look at their abilities first...

it's like saying "omg yi hit me twice 2fas obv something wrung her rito pls nerf"

Azir is picked approx. every 6% of games and has a 44% win rate... I mean, really?

xJLx MCHammer1 votes

Don't Azir's soldiers have increased attack speed based on AP?

Lusth1 votes

lol.

gut the freelo bird

Kowe The Ewok1 votes

He is strong early in lane and lategame, while he also is decent in midgame. However, mobility counters him big time.

HCC Faust Lord1 votes

@Invalid, so basically, you're saying it's balanced to take damage from a source you cannot attack like his soldiers?

InvalidGuest2 votes

I'm confused. So if there's a melee champion and a ranged champion, and the melee champion cannot attack the ranged one without losing the trade, then the ranged is OP?

okay, elaborate explanation time:

With the range on his soldiers, the cooldown of the ability, and how quickly they attack, it makes no sense that he is "balanced"

  1. His soldier spawn range is short as hell

  2. he can only have 3 soldiers max at full CDR, in laning phase he can only get two out, which often leaves him with extremely low mana.

  3. This is a joke right? Azir's base ATK speed is so fcking low it's funny.

literally quote from imaqtpie's stream: "this champion is a joke, I have +60% attack speed and I have 1.01 attack/s"

4 . how is this different from any other champion that can poke from afar? please explain. Like, seriously please.

He's far too strong throughout the entire game

This is basically saying the same thing as "nasus has a good early game"

It turns any duel/skirmish into a 1v3, and you sit there and take damage from something that you can't even attack

Azir is so squishy it's dumb. If any tank jumps on him and either burned his ult or doesn't have it (also there are a load of abilities that move through the wall ex Malph's Ult, fizz poll, J4 E + Q combo...) he is extremely easy to collapse on in teamfights.

Why should he be able to put a soldier in range of basic attacking me under my own tower, but not have any repercussions

I literally hope you're joking with this one. Like, seriously. okay:

  1. his soldiers decay VERY quickly under tower

  2. Again, how is this different from xerath? ziggs? vel'koz? brand? karma?

There are so many high DPS ranged ability based champions that can easily poke under tower, I don't see your point at all.

3 . if you got your head out of your ass you would know, azir doesn't have unlimited soldiers and when there's someone in melee range of him, HE LOSES. PERIOD. Doesn't matter how many soldier's you got son, if there's a decent duelist and they are in melee range, azir will never win.

not have any repercussions

Guessing you didn't read his abilities. So, back to him only having limited soldiers, if he spawns all of his soldiers in offensive positions and someone ganks, guess what? HE IS FCKED.

"buh wiat azir has dash omg op champon" But you forgot, he needs to dash to a soldier, and where are all of his soldiers kids?? That's right, he wasted them being offensive and now he can't dash to any of them.

One more thing, if you stand between azir and a soldier the dash will fail. anyone knows that, and hope that helps you.

Hayaishi1 votes

He lacks plenty of counterplay that's mainly his problem.

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