Azir is balanced in your eyes?
Dear Riot,
I'm really curious about why you think Azir is balanced. His soldiers get 1.25 attack speed even though he gets no attack speed in his build, even though in his champion spotlight, it clearly states that his soldiers attack off of Azir's auto attack command. That makes no sense. I just played against an Azir who had .96 attack speed but his soldiers had 1.25. Something is clearly wrong there. With the range on his soldiers, the cooldown of the ability, and how quickly they attack, it makes no sense that he is "balanced". The idea that his soldiers are untargetable is absolutely crazy. It turns any duel/skirmish into a 1v3, and you sit there and take damage from something that you can't even attack. He's far too strong throughout the entire game. Also, his soldiers are attacking under tower range, which should not be happening. Why should he be able to put a soldier in range of basic attacking me under my own tower, but not have any repercussions? Even though he builds full AP, he has way too strong of a split pushing capability. With his passive where he can spawn a turret, that is absolutely absurd. Season 5 is all about tactical team plays, so the fact that his allies get an extra turret to fight under makes no sense. Azir needs to have a serious look into balancing him, because the only option right now is to permaban him.
Sincerely, Faust Lord