Kindred Q/E glitch?
One of Kindred's signature mechanics is to tag an enemy with their E when near the enemy turret, then use Q to either dive in at the edge of the turret to apply two hits to proc the E, or to use it defensively by tagging an enemy chasing them then using Q to kite away and apply extra damage to discourage the chase.
This no longer appears to be the case! - The Q no longer applies/counts towards the 3 arrows/attacks/etc. which proc the E.
Is this intentional?