New Ryze, has some issues.
So I played Ryze yesterday and wanted to see how he changed. The skillshot Q is okay, but the range is decent, it actually doesn't seem to hit at it's max range where the graphic ends, it's about 10 - 15 range less, but not the end of the world. His E I think is fantastic and a great harassment and farming tool, which ryze arguably had less of before.
My real complaint is his passive. Because there isn't a single site that I've found that displays his passive description, I'll just comment on how it seemed to act in game.
So as everyone knows, at 5 stacks his spells get reduced cooldown by 4 seconds every time another ability is activated. The stacking mechanic is fine, it gates him from most teamfights in mid game in place of making him much stronger later on. However...his passive is only active for a few seconds..................
WHY does it only work for a few seconds!? You literally go from:
http://www.animemegaverse.com/Images/Animations/Dragonball%20Z%20GT%20(125).gif
to this
http://www.dragonballz-world.com/gifs/vegitafire.gif
and back to what feels like this
http://i.imgur.com/Vmlze1R.gif
It is the worst feeling in a teamfight to play as Ryze and have his abilities suddenly slow down after you have just started dishing out damage. If you are poking at all, and happen to activate his passive before a fight starts, you are actually brought back down to slow paced for a few seconds before you can spam again. Inconsistency during a team fight is a remarkably difficult challenge.
Has anyone else experienced this? Or am I just losing it?