HOW RIOT CAN FIX RANKED
I know people who absolutely despise the Ranked system in League of Legends, and usually I'm not one of those people. But now that Champion Mastery is here, I think I've come up with a way to "fix" ranked.
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People Who Throw - It's well understood that the winners of a match should receive LP, and the losers should lose LP. But, if you lose because of a troll/feeder/AFK on your team, then you should lose less LP. If someone gets reported enough for doing any of those 3, they should lose 100% more LP, and 25% of that LP should be distributed amongst the victim's team. This way, you get a bit of a cushion for losing a game for stupid reasons.
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Carrying/Getting Carried - If you genuinely do better than your team, then it's obvious that you should receive more LP than them. Also, if you get carried, you should probably get less LP than the rest of your team. If you carry, you should get 20% more LP. If you get carried, you should gain 20% less LP. This can be told by -
- Your build (tank/marksman/etc)
- What you did with your build (KDA)
- How many objectives you contributed to
- Your score in Champion Mastery
- EDIT : Kill contribution
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True Statistics - If more of the things you do in-game are tracked, you'd probably be better placed. Some of the things that should be tracked are -
- Dragons/Barons stolen
- Saving other teammates lives
- Wards cleared
- Times roamed
I think that if all of these things are looked at, the Ranked system would be heavily improved. Please leave feedback, and get some Reds over here. Thanks!
P.S. EKKO IS OP

EDIT : This is the game I played. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1833391855/44296999?tab=overview