Terese, the earth's folly [concept].
May be confusing to explain.
Visually, a terramancer woman in full armor with a large spear . She welds a scythe blade make of rock to the dull end of the spear, and attaches a long stone chain to the base of the scythe blade.
Passive: Terra Rendition. Every ability Terese uses tills the earth under it. When walking on tilled earth Terese gains a movespeed bonus.
Q: Careening thrust. Terese lunges forward and thrusts the base of her scythe ahead, dealing magic damage in a line extending from her initial position to four hundred units past her final location.
W: Anchoring blade. Terese detaches and throws her earthen scythe blade and chain. Upon hitting a target, it deals magic damage and the chain falls to the ground, trailing up to 800 units behind the target. If Terese reaches the chain, it pulls the effected enemy back to that location.
E: Firm rend. Terese creates a wall of impassable terrain originating at her current position.
R: Tunneling. Terese begins to tunnel, becoming unseen and untargetable while on tilled land. Whilst underground she can be hit by any AOE ability, but not skillshots. She can reactivate tunneling to end the effect early and pull an enemy partially underground, temporarily rooting them.