New Champion Idea: Murdok - The Stone Tosser

ziggypoon·8/24/2015, 6:50:54 PM·1 votes·771 views

Murdok, similar to Malphite, is made entirely of rock- and moss. Murdock is a melee AP champion, who relies on cc and ranged abilities to kill his opponents, while healing allies.

Passive- Affect the Masses: Every eleven seconds, Murdok's basic attack becomes ranged and deals area of effect (passive isn't used if target is isolated).

Q- Mound: Murdok throws a stationary boulder (relatively small- cannot walk/jump over or through) that heals allies over time, disappearing after five seconds. If Murdok is still standing on the boulder when the duration is over, he is granted a slight increase in ability power.

W- Stone Tosser: Murdok throws three consecutive rocks. The first flies in a straight path, hitting only the first enemy and dealing single target damage. The second bounces of the ground once (dealing damage) and can go through one target before hitting the enemy. The third rock is larger in size, dealing aoe damage and slows enemies.

If all three stones hit the same target, the target takes increased damage and is stunned for a short time.

E- Mossy Trail: Murdok throws moss in a line, slowing enemies and rooting them if they stay on the ability for the entire duration.

R- Earthquake: Murdok slams the ground in a circle, dealing true damage to enemies immediately near Murdock, and damaging enemies (AP Scale) through-out the rest of the area. All allies and enemies alike on the otter brim of this spell fall into the earth, becoming untargetable for a short period of time.

All allies that fall into the earth during Earthquake who are also on-top of Mossy Trail will be healed while being untargetable.

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