(Champion Concept) Garfield, the Driller
Alright so this idea was inspired by the show Gurren Lagann. A champion who fights with a drill that can get underneath his opponents and pop them up, knock them aside, blow the bits and all kinds of nonsense.
Edit Driller's Passion: Basic attacks and spell casts generate Heat, causing his attacks to deal 0.2% bonus damage per unit of heat, up to 20%. Basic attacks generate 5 heat.
Edit Q:Drill bit: Basic attacks reduce targets' Armor by 3/4/5/6/7%, stacking up to four times. Active: Next basic attack deals 5/25/45/65/85 (+20% bonus AD) bonus physical damage and gains 6/12/18/24/30 additional flat Armor Penetration.
New W:Shattered Earth: Garfield spikes his drill into the ground cause a cone area in front of him to crumble dealing 30/55/80/105/130 (+50% Bonus Attack Damage) physical damage those hit. Enemies walking through the Shattered Earth have movement speed reduced by 15/20/25/30/35% for 1 second. Cost 20 heat
Edit E:Dig Dig Dig: Garfield digs underground and moves where he pleases for 2 seconds, causing debris to fly around where he moves. Garfield deals 80/135/190/245/300 (+40% Bonus Attack Damage) physical damage over the duration of the ability. After 2 seconds, Garfield bursts out from the ground in his current location and knocks nearby enemies back slightly. Cost 20 heat
Edit R:Drill to the Heavens!: Garfield fires his drill in a line piercing enemies and pulling them into the drill path dealing 200/300/400 (+70% bonus Attack Damage) physical damage. No Cost
This is a very rough draft. Came up with this at work and will make it more complete later in the day; hence why I do not have any scaling on the abilities just yet. I'm imagining this character to be over the top with speech (like Kamina in Gurren Lagann) but a yordle similar to Ziggs. Of course that's just my vision but I'd like opinions on the skills (again work in progress with ratios) and even character design suggestions. Maybe you have an idea that works better with this character type.
Edit/Update
I'm really appreciating your feedback. Now that I have internet at my place I can put some good attention to this. I really agree with the idea that 4sura suggested for the Passive and Q mechanics and going to work out some figures to see the potential in them. Also possibly making Dig Dig Dig the new ultimate and if so this is what it would roughly be (currently marking down some numbers).
Edit 2
Changed Dig Dig Dig above to be a normal spell similar to Vladimir's without the slow. Debating if I like it better as a regular skill (above) or as an ultimate (below). If it is an ultimate, then going through the some ideas, I was thinking maybe a skill shot that shoots a drill in a line dealing damage to the first target hit. Can cast when overheated for bonus damage or something. Just laying foundations before I settle on putting up numbers.
Dig Dig Dig: Garfield digs underground and moves where he pleases for 3 seconds, causing debris to fly around where he moves. Enemies hit by debris take physical damage. After 3 seconds, Garfield bursts out from the ground in his current location and knocks enemies back and dealing x/x/x physical damage to all enemies in surrounding area.