My Idead for and ADC
Desmond The Rascal Passive (Concusive Shots): Desmonds basic attacks are carefully aimed at his enemies heads causing mini concussions making enemies miss 5/7/10/15 % (Based on champion level) of their basic attacks. Mini concussions stack up to 5 times dealing more damage with each stack and at 5 stacks the enemy looses Consciousness for a brief moment and is stuned. Q (Hard Pull) Desmond pulls his sling hard and upon releasing fires a rock so fast that it apllies 5 stacks of Concusive Shots immediately, stuns and deals massive damage. The rock also ricochets to a random location and if it hits another target stuns them too and applies minor damage. W (Hyper Senses) Desmond's rabbit Fluffly has hyper senses that allows him passively to remove all disables and gain a burst of movement speed after falling below 30% health.This can only occur once every 60 seconds. Actively Fluffy can strain his hearing revealing any moving enemy unit in a area around him larger with every leveling of the skill. E (Hop-Hop) Fluffy jumps to the cursors location and after 3 seconds can jump again this time a shorter distance away. R (Vicious Bites) Fluffy is very cute but he can also take nasty bites out of enemies. Vicious bites have melee range and deal true damage.