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December 2015
Dev Corner threads from December 2015
16 threads, oldest first.
1
votes
[FOLLOW UP] Pathing (aka Minion Blocking) Update
by
Riot Reinboom
(NA) ·
Dec 1, 2015
· 0 comments
1
votes
Incoming: Some Introductions!
by
PWYFF
(NA) ·
Dec 2, 2015
· 28 comments
1
votes
[FOLLOWUP] Tahm Kench
by
ZenonTheStoic
(NA) ·
Dec 4, 2015
· 312 comments
1
votes
[CALENDAR] Developer Introductions 12/8 to 12/18 - Who and When?
by
PWYFF
(NA) ·
Dec 7, 2015
· 0 comments
1
votes
[INTRO] Jo “Fearless” Graylock - Lead Designer, Gameplay Systems
by
Fearless
(NA) ·
Dec 8, 2015
· 87 comments
1
votes
[INTRO] Greg “Riot Ghostcrawler” Street - Game Design Director
by
Ghostcrawler
(NA) ·
Dec 9, 2015
· 134 comments
1
votes
[INTRO] Mark “RiotScruffy” Yetter - Lead Game Designer, Champions
by
Riot Scruffy
(NA) ·
Dec 10, 2015
· 132 comments
1
votes
[INTRO] Jeevun "Jag" Sidhu - Technical Game Designer, Live Gameplay and Champions
by
Jag
(NA) ·
Dec 11, 2015
· 97 comments
1
votes
[ FOLLOWUP] Solo Lane Mordekaiser Update
by
Statikk
(NA) ·
Dec 12, 2015
· 119 comments
1
votes
[INTRO] Chris “Pwyff” Tom - Communications dude
by
PWYFF
(NA) ·
Dec 14, 2015
· 56 comments
1
votes
[INTRO] Andrei “Meddler” van Roon - Lead Gameplay Designer
by
Meddler
(NA) ·
Dec 15, 2015
· 177 comments
1
votes
[INTRO] Brian "FeralPony" Feeney - Live Gameplay Design Lead
by
FeralPony
(NA) ·
Dec 16, 2015
· 106 comments
1
votes
[INTRO] James "Statikk" Bach - Champion Update Design Lead
by
Statikk
(NA) ·
Dec 17, 2015
· 174 comments
1
votes
Game Pacing and You
by
Fearless
(NA) ·
Dec 17, 2015
· 103 comments
1
votes
[INTRO] August "gypsylord" Browning, Champion Designer
by
AD Yuumi
(NA) ·
Dec 18, 2015
· 283 comments
1
votes
[ ! ] New AD Assassin Item in internal testing
by
Riot Axes
(NA) ·
Dec 19, 2015
· 540 comments
‹ November 2015
January 2016 ›