Can someone explain league hitboxes to me?

Hethalean··1 votes·1,122 views

Something doesn't seem to add up with this one. I mean it gives off all the IMPRESSIONS that you can dodge it. Maybe riot just wants hitboxes to be one of those mysteries of life. lol

https://imgur.com/a/qrsX15D

4 Comments

ModThe Djinn2 votes

So there are a few things at work here.

  • Fizz's ult grows in hitbox size as it travels. As you can see, it gets larger right before it hits the Anivia.
  • Abilities are close to the size of the hitbox, but not exact. In this case, the hitbox is a bit bigger than the fish.
  • Abilities and champions are three dimensional, but League's location and skillshots are, to my knowledge, two dimensional. That means that the area a character is may not be quite where they appear to be. This is especially true in cases where a champion floats above the ground, and Anivia is one of the champions with the highest float height.
AidanWR1 votes

There's also the issue of the camera, it has an angle, so some abilities may look like they miss just because the camera isn't centered on them. Doesn't really seem to be affecting this clip as much, but that's something that I always look out for in these types of clips

Desypher2 votes

Fizz's ult (in flight) is a single projectile that is, to my knowledge, pretty small, but when it stops the hitbox grows in size. Anivia is also floating above the ground a little bit so it gives the impression that it wont look like it'll hit. Fizz's ult has some real wonky hitboxes, no doubt.

AidanWR1 votes

Fizz's ult hitbox doesn't change as it hits the ground. It stops having an attach hitbox

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