Can someone explain league hitboxes to me?
Something doesn't seem to add up with this one. I mean it gives off all the IMPRESSIONS that you can dodge it. Maybe riot just wants hitboxes to be one of those mysteries of life. lol
Something doesn't seem to add up with this one. I mean it gives off all the IMPRESSIONS that you can dodge it. Maybe riot just wants hitboxes to be one of those mysteries of life. lol
So there are a few things at work here.
There's also the issue of the camera, it has an angle, so some abilities may look like they miss just because the camera isn't centered on them. Doesn't really seem to be affecting this clip as much, but that's something that I always look out for in these types of clips
Fizz's ult (in flight) is a single projectile that is, to my knowledge, pretty small, but when it stops the hitbox grows in size. Anivia is also floating above the ground a little bit so it gives the impression that it wont look like it'll hit. Fizz's ult has some real wonky hitboxes, no doubt.
Fizz's ult hitbox doesn't change as it hits the ground. It stops having an attach hitbox