An unfixed Quinn Vault bug (post 5.6)
I vaulted a tryndamere yesterday and after hitting him landed right next to him in melee range. I was NOT in Valor form. Trynd has no hard CC or interrupt that would cause this, and no one else was around but minions...
Def a bug...hard to re-create tho... He was pivoting, so maybe it is related to the way vault interacts with its target when they are turning sharply, flashing or using another type of dash move. Except instead of vaulting off in a weird direction like in those cases, i literally stopped dead at the target as if i was using vault in Valor form not Quinn...
Maybe we can look at that one along with the blind fixes that are coming in 5.7...
too many bugs plz 