Why is Heimerdinger STILL bugged?
This is the 3rd time I've posted about this, with countless other posts from other Heimerdinger players. Finally, I have video accompaniment.
This is the 3rd time I've posted about this, with countless other posts from other Heimerdinger players. Finally, I have video accompaniment.
I can confirm this bug happening for me, too! In addition, a couple of times the turrets have continued to fire across the map in a weird sort of heat-seeking missile style (happened in ARAM), although they didn't do any damage (but seeing it flying at you was still scary, since you didn't know the true range).
Oh wow.... that's game changing. They should have fixed this a while ago (I thought they did). I guess that explains why I don't see the DONGER very much
I've seen the third one quite frequently. Quite frustrating, I must say.
Some programmer at Riot needs to simply delete any and all code associated with the AI for Heimer's turrets and rebuild it from scratch. There are way too many corner cases, rare bugs, and odd interactions for tweaking the existing code to be effective.
Why cant the turrets ever miss me?
Any Red please...
Yep, noticed this in my last 2 Heimer games. Fairly consistent too
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huh. i really hate hiemerdinger but still pls fix rito bugs ruin games
I can confirm #3. The inhib bug only happens if you put a turret down before the inhib is targetable. it's happened to me many times. It's never cost us the game but it is a problem for sure
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Can we at LEAST get some acknowledgement?
I've posted these plenty of times, myself.
Riot is taking their good time acknowledging them, that's for sure.
Crap like that is why I'm not playing the game much, anymore.
Oh look, a bump!
Not that Riot actually cares about these bugs, anyway ...
how about some floating donger turrets , this one is rare and hard to replicate but when the towers get knocked up sometimes they can fly ! so awesome because then they become useless and fire up in the sky since they dont fire up or down just on a straight line plane.
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Amazing how Riot continue to ignore this,
????????????????
Seriously..?
?
Are we really not going to acknowledge this?
Turrets still don't reliably shoot buildings when they're in range. It's frustrating.
I count this a bugs but is it that turrets are not in range?
Probably because he's not bugged to every Summoner that uses him. I main him and haven't had the bugs happen to me besides the ones where if someone dies, or teleports, the shots still follow that champ but do no damage.
so he not have 60% win rate?
All three of the miss/stop attacking were right after the big shot... wonder if that has anything to do with it... also, the inhib and turrets have wierd hitbox interactions with the turrets it seems. That turret may have just not been in range of the center of the inhib.
Has anyone saw a dinger bug where you mini turrets continue to attack a target regardless of place on map? its happened a few times to me. the turrets dont do damage to target when they out of range but continue to focus them and seemingly hit them at any distance. Dont know if its a bug or just my cpu?????
Riot really needs to fire useless workers now. Azir bug, Nidalee invisible spear bug, Log in bug, hiem bug. Like wtf is Riot even working on? Don't defend Riot because you know the game is full of bugs lately which Riot does not even address when people post on forum about it.