The comprehensive list of bugs/bad elements that Lulu currently has
Z Statistic·6/24/2015, 12:31:54 AM·1 votes·454 views
Her face is built differently than suggested in the splash art as well as her Dragontamer, Winterwonder, and Pool Party skins.
The revealing E sometimes reveals targets and sometimes doesn't. It is inconsistent with stealth champions and still reveals nearby wards iirc.
Her passive double dips from flat block. Since everyone bot lane gets 9 defense, everyone has at least 3 flat block. Yes, it does block her passive more than once. Yes, it still affects her actual basic attack.
Ulting a target will ALWAYS knockup everyone around them. The health restore, not so much. This means it's entirely possible to kill someone being ulted and still be knocked up.
Pix's AI still gets stuck depending on movement and terrain, making it needlessly difficult to try to keep his bolts from being creep blocked.
Pix has an attack timer cooldown of 0.5 seconds. While this keeps him from being to ludicrous by having him cap at 2.0 AS (good), it prevents him from being useful for champions with AA resets or double hits like Shyvana/Lucian (bad).
Whimsey slows Master Yi's base movement speed by 60. In Highlander.
For champions who "exist" in more than once place or somehow have a larger hitbox while dashing/jumping or perhaps latency (e.g. Rengar), ulting them while they are dashing/jumping tends to knockup in a larger than anticipated radius.
I think recently there is an audio bug that if both bolts hit a single champion, two audio cues are played. It seems reproducible, but I'm not sure how.
When Whimseying an enemy the instant they TP or back, the projectile sometimes affects them and sometimes fizzles. TP and B both still happen.