[Gameplay] Thunderlords decree no longer procing from tick abilities.

HongChongDong··1 votes·252 views

I've only tested it on Heimerdinger and teemo but the multi tick damage from hiemerdinger's turrets AA's and teemos DoT damage from his E poison and shrooms are NOT applying thunderlord stacks at all and can not proc it.

7 Comments

LostFr0st1 votes

Is it working as intended in the Tld description?:

Hitting an enemy champion with an ability (ability damage) or basic attack (on-hit) marks them with Thunderlord's Decree for 3 seconds. At 3 stacks, the target is dealt 10 - 180 (based on level) + (30% bonus AD) + (10% AP) magic damage in an area around them. Thunderlord's Decree can only be triggered once every 25 - 15 (based on level) seconds. Persistent area of effects, such as Fiddlesticks' Crowstorm and Morgana's Tormented Soil, hit with each application of damage. Applied damage over time effects, like Fiddlesticks' Drain or Swain's Torment, only hit once.

The Dot abilities you listed should apply one stack. Are they applying no stacks at all?

HongChongDong1 votes

{quoted}

Is it working as intended in the Tld description?:

Hitting an enemy champion with an ability (ability damage) or basic attack (on-hit) marks them with Thunderlord's Decree for 3 seconds. At 3 stacks, the target is dealt 10 - 180 (based on level) + (30% bonus AD) + (10% AP) magic damage in an area around them. Thunderlord's Decree can only be triggered once every 25 - 15 (based on level) seconds. Persistent area of effects, such as Fiddlesticks' Crowstorm and Morgana's Tormented Soil, hit with each application of damage. Applied damage over time effects, like Fiddlesticks' Drain or Swain's Torment, only hit once.

The Dot abilities you listed should apply one stack. Are they applying no stacks at all?

I'll have to retest it but excluding teemo poison that still doesn't seem right with heimerdinger turrets.

LostFr0st1 votes

Heimer turrets spray a lot, so it'd be pretty broken if he didn't have to work a tiny bit for his T-lord procs due to the turrets ganging up on a target.

Sariat11 votes

Pretty sure this is intended, because things like Malzahar e and Swain's q and e don't proc thudnerlords.

AidanWR1 votes

This is working as intended on both. Teemo's poison is the more obvious one, it's because it's a dot, not an aoe or three separate abilities. With Heimer's turrets, it's because his turrets are considered separate entities, so the auto attacks will not proc thunderlord's, but the beam will because it's considered a spell that is coming from Heimer.

Sona Ping1 votes

This is not a bug.

TheLastShadow451 votes

They haven't done that since the first week of the new masteries.

More from Report a Bug

More by HongChongDong