[GAMEPLAY] Ahri's taunt, does not cause enemies to attack her.
Now I'm not totally confident in this, because I don't have a partner to fully investigate this behaviour. It may be that, at a range of 10, you start auto-attacking Ahri. I'm not sure.
As I become more experienced, I begin to appreciate this game, more. When Ahri has 75 health left, lands her E, then throws out her Q, and on the way back, it kills me. . . .well, I was within auto-attack range! I'm not a new player, I know the game now: I was well within auto-attack range. Rationally, I should have attacked her once, killed her before her Q returned, and then her Q disappears and I live.
Imagine if Ahri had to put consideration into building defence: "Will my Q return before they hit me three time?" If Ahri needs to build some health, that's less power, so it makes her seem less OP, and then maybe there's some room to make her foxfire better or something. It provides new options for the team, and it also creates more of a skill range: Sometimes Ahri can afford to go full damage; sometimes she needs to build some health. . . That can be a difference, between good players, and great players.
And it is literally is a taunt! Xin should still stab her with his spear when he's close enough, right?? It -is- a taunt!