Mordekaiser bugs I've noticed so far
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If your ultimate is ending in the middle of a Q animation, your Q damage does not hit things outisde of the ult, nor things in the ult. So if I'm about to kill an Ashe in my ultimate, and the ultimate ends before my Q finishes its animation, the damage will not go through.
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Going untargetable (Fizz E, zhonya's, etc...), or invisible, or just out of sight (i.e. walking into brush, flashing a wall, etc...) cancels Morde's ultimate and puts it on full cooldown. I agree there should be some wiggle room, like I think it's good for Morgana's shield to stop the ultimate from going through, and zhonya's isn't a terrible interaction, but when a champions ultimate is completely 100% countered by a QSS, why can the enemy team also just walk into brush to hard counter Morde's R.
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Not so much of a "bug", but there are inconsistencies with things coming into ult with you. Like if I ult an Annie after she's used tibbers, tibbers doesn't come into ult. Same with Illaoi tentacles. However Leblanc's return W does follow me into ultimate. I'm unsure if it still follows me if it would put her out of the ultimate range, but it's possible. I haven't tested that yet. Fizz ult can also land a split second after you've already entered the realm - could just be a visual inconsistency with realm timing, but I'm unsure if it actually follows you.
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Leblanc clone just walks out of the ultimate radius. Like the Lebanc tries to run the opposite way of the clone, and the clone just walks out of the circle. Unphased by it's restrictions. This can make it really difficult for Leblanc players who aren't good at controlling their clones.
Do you guys have any bugs or inconsistencies to add? He's the king of them, so I'm sure I'm missing more than a few.